Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 9633475881546976158 (custom seed) 16 Psyclone the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Sept 24, 2023. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (989 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 989, Time: 00:03:33 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 0/8 EV: 12 Int: 22 God: Gold: 73 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons g - a +3 dagger Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions b - a potion of magic c - 3 potions of curing f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Portal Projectile Hex/Tloc 8% N/A 34% 3 Tukima's Dance Hex 4% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Blade Hands Tmut 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11009 Altars: Shops: D:1 *=?: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a leather armour. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) You now have 4/8 mp. The searing ray hits something but does no damage. You now have 3/8 mp. The searing ray hits something but does no damage. Something barely misses you. You now have 2/8 mp. The searing ray hits something. You finish channelling your searing ray. Something hits you. You take 1 damage, and have 14/15 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you but does no damage. You now have 0/8 mp. Without enough magic to sustain it, your searing ray dissipates. Something completely misses you. Something hits you. You take 1 damage, and have 13/15 hp. Something hits you. You take 4 damage, and have 9/15 hp. MASSIVE DAMAGE!! You closely miss something. Something completely misses you. You barely miss something. Something hits you but does no damage. You hit something but do no damage. Something hits you. You take 4 damage, and have 5/15 hp. MASSIVE DAMAGE!! Something hits you. You die... #####,,,****,,,**#....$...# ** ....#,,,* ***..*#......#.# **, ###.....# *#[*#......#.# ***,, **#...# #.*#......#.# *,,,* # *...# #.*####...#.#**,#** ####*...# ####.* ###...##..#*, ...##...* #....# ##..#...#**, ##..##.#* #....######.....### *, ##..#.# #....@......#.....# *, ##...# #...####.#.##..##.#**, ## ##..## #...# #>#..#.##*,.#*, .#####..# #...# #.##>..# **,.*, .∩..♣..♣####...# ##.#....# **,,, ...............###....##.# **,, .........##.†<..#..####*.# *,< .8..8..♣#............#**,#** *,, ..†.......##.......†.....,,****,, There were no monsters in sight! Vanquished Creatures A worm (D:2) 4 ball pythons (D:2) A bat (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 frilled lizards 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Found Ufuasch's Book Shoppe. 446 | D:1 | Found Piqeim's General Store. 497 | D:1 | Found Demo's Jewellery Emporium. 562 | D:1 | Found Gywyxzo's Magic Scroll Emporium. 756 | D:2 | Found a faded altar of an unknown god. 765 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 814 | D:1 | Learned a level 2 spell: Searing Ray 962 | D:2 | Identified the +1 leather armour of Julunu {rF+ Will+ | Dex+3} 989 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, serial_shops, shop, nicolae_shop_window_shopping, nicolae_shop_trees, shop, chequers_serial_rivers_micro_d D:2: layout_rooms, hellmonk_ecumenical_altar_arch_garden, nrook_mini_backslash Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 22 Searing Ray || 3 Use: Scroll || 2 Potion || 1 Armor: Robe || 2 Dodge: Dodged || 8