Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 4853052427700202822 132 Psyclone the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 25, 2023. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (1077 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1077, Time: 00:02:13 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 92% Magic: 3/13 EV: 12 Int: 25 God: Gold: 52 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of immolation {unknown} h - a scroll of fear {unknown} i - a scroll of amnesia {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic c - 3 potions of berserk rage {unknown} d - 2 potions of brilliance {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 10922 Altars: Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. You now have 0/13 mp. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you with a +0 whip. You take 5 damage, and have 19/24 hp. MASSIVE DAMAGE!! There is a stone staircase leading down here. The gnoll attacks as you move away! The gnoll misses you. You see here a +0 flail. Things that are here: a +0 flail; a gnoll corpse You see here a hobgoblin corpse. You see here a +0 club. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! You take 8 damage, and have 15/24 hp. MASSIVE DAMAGE!! The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You take 5 damage, and have 10/24 hp. MASSIVE DAMAGE!! The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/24 hp. MASSIVE DAMAGE!! The gnoll attacks as you move away! The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 83% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! You die... ...####......... .....##....# .# #†...#...>..<... #........g##.. #...............####.....# #...## ...#....................## ###..# .....##..................#####... ...####......#######.#......))... ##.###...##### ##.........###.#.. #.##....# #####...)...#..#.(.##. #......####..gg@......#....### . #...........####......##...# # #......###### #.>.......### #..#.#### #......#...# #.#....g########......#...# #######..).†))............# #################...# ### You could see 2 gnolls. Vanquished Creatures Jessica (D:2) 6 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 3 ball pythons (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins 2 jackals (D:2) 4 kobolds A quokka (D:2) A bat (D:2) A frilled lizard (D:1) A goblin (D:2) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 266 | D:1 | Learned a level 2 spell: Searing Ray 512 | D:1 | You fall into a shaft and drop 1 floor! 526 | D:2 | Noticed Jessica 541 | D:2 | Killed Jessica 542 | D:2 | Reached skill level 5 in Conjurations 542 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 910 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1024 | D:2 | Reached skill level 5 in Spellcasting 1077 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms D:2: layout_rooms, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | 5 || 52 Searing Ray | 3 | 5 || 8 Armour: Robe | | 2 || 2 Dodge: Dodged | | 13 || 13