Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 9106806156630997546 (custom seed) 1457 Psyclone the Jinx (level 8, -5/46 HPs) Began as a Deep Elf Conjurer on Sept 25, 2023. Slain by a gnoll sergeant ... wielding a +5 trident (17 damage) ... on level 5 of the Dungeon. The game lasted 00:10:01 (3843 turns). Psyclone the Jinx (Deep Elf Conjurer) Turns: 3843, Time: 00:10:02 Health: -5/46 AC: 5 Str: 4 XL: 8 Next: 47% Magic: 3/19 EV: 12 Int: 26 God: Gold: 238 SH: 0 Dex: 13 Spells: 12/19 levels left rFire . . . a - +9 mace of World Downfall {flame, Will+ SInv} rCold . . . (no shield) rNeg . . . p - +0 robe rPois . (no helmet) rElec . t - +0 cloak rCorr . r - +0 pair of gloves SInv + x - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 238 gold pieces. Inventory: Hand Weapons a - the +9 mace of World Downfall (weapon) {flame, Will+ SInv} (You found it on level 4 of the Dungeon) SInv: It lets you see invisible. Will: It increases your willpower. Armour p - a +0 robe (worn) r - a +0 pair of gloves (worn) t - a +0 cloak (worn) x - a +0 pair of boots (worn) Jewellery b - a ring of flight i - a ring of poison resistance q - a +5 ring of evasion Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of blinking {unknown} j - a scroll of noise {unknown} n - 2 scrolls of enchant armour {unknown} o - 3 scrolls of poison {unknown} s - a scroll of vulnerability {unknown} u - 2 scrolls of identify {unknown} v - a scroll of fog {unknown} w - a scroll of brand weapon {unknown} Potions e - 5 potions of curing {unknown} f - a potion of berserk rage {unknown} g - 4 potions of brilliance {unknown} k - 2 potions of attraction {unknown} l - 2 potions of might {unknown} m - a potion of haste {unknown} Skills: + Level 3.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 8.0 Conjurations - Level 8.0 Hexes You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 d - Fulminant Prism Conj/Hex 24% 3d12 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 98% N/A 1% 3 Scorch Fire 14% 2d5 11% 2 Flame Wave Conj/Fire 28% 2d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 13% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26151 Temple (0/1) D:5 Altars: Qazlal Shops: D:1 = D:4 [ Annotations: D:4 1 runed translucent door, fag's ghost, novice TeRe Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the yak! You kill the yak! (Press . to maintain the ray.) Your Fighting skill increases to level 3! You now have 1/19 mp. You start resting. You hear the brisk rusting of a very distant drain. You regained 2 hp, and now have 10/69 hp. You start resting. You hear a distant slurping noise. x3 Your transformation is almost over. You feel less wooden. Your +0 cloak unmelds from your body. Your +0 pair of gloves unmelds from your body. Your +0 pair of boots unmelds from your body. Your +0 robe unmelds from your body. A gnoll comes into view. It is wielding a +0 spear. A gnoll sergeant comes into view. It is wielding a +5 trident. You now have 11/46 hp. The gnoll sergeant shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 flail. Items here: ††††. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +5 trident, wearing a +0 scale mail and wearing a +0 kite shield (90% to hit) The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 flail. You now have 4/19 mp. The searing ray misses the gnoll sergeant. The searing ray misses the gnoll. You hear a shout! The gnoll sergeant hits you from afar with a +5 trident! You die... #. #.Y.# .....#.....##.# #..Y#...##.#..##.# .# ... #.#.)...# # . #.##..... #.######## #........ #.####### #†# #@# # #.# #.### #####g#...... #...