Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 9818147558818399312 (custom seed) 15 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Sept 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:03:32 (946 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 946, Time: 00:03:33 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 34% Magic: 8/8 EV: 12 Int: 22 God: Gold: 632 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 905 gold pieces. You spent 273 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) l - a +2 robe of willpower m - a +2 robe of cold resistance n - the +2 robe of Deukkilapy {rF+ Dex+4 Archmagi} (You bought it in a shop on level 1 of the Dungeon) Dex: It affects your dexterity (+4). rF: It protects you from fire. Archmagi: It increases the power of your magical spells. Magical Staves e - a staff of conjuration Jewellery h - the ring "Tymit" {rElec rF- rC++ Int+6 Slay+5} (You acquired it on level 1 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. j - a ring of wizardry Scrolls d - 2 scrolls of identify {@r1} f - a scroll of butterflies {unknown} g - 2 scrolls of magic mapping {unknown} Potions b - a potion of magic c - a potion of curing {unknown} i - a potion of lignification {unknown} k - a potion of ambrosia {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Sting Tmut/Pois 12% 1d3 12% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Poisonous Vapours Pois/Air 6% N/A 19% 2 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Olgreb's Toxic Radiance Pois 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5046 Altars: Shops: D:1 [([[= Message History There is an entrance to Haucoq's Antique Weapon Emporium here. MP restored: 8 You see here a +0 ring mail. d - 2 scrolls of identify {@r1} (gained 1) A frilled lizard comes into view. A frilled lizard is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You now have 905 gold pieces (gained 5). k - a smoky black potion MP restored: 8 You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a faded altar of an unknown god. Done exploring. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an entrance to Qacorgha's Antique Armour Emporium here. l - a +2 robe of willpower; m - a +2 robe of cold resistance n - the +2 robe of Deukkilapy {rF+ Dex+4 Archmagi} Thank you for shopping at Qacorgha's Antique Armour Emporium! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...♣≈≈..#........................ ..8..≈≈..##.#####.###.#.#.#.#.#.. ....♣.≈≈........#.# #.#.#...#.### .......≈..#.###.#.# #.#.#####.#.. ....♣..≈..#...#.#.# #.#.......#.# .<.8..≈≈..#.#...#.###.###........ .....≈≈...#.#.........###.#...... ....≈≈....................#...... ≈≈≈≈≈..####.#...@.....##..#...... ......#...............##..####### ...####.###.#.............# ##... ...####.#...#.........###.# #..## ..........#.#.........# #.###.... #.........###.........###.....[## #.............#.##....##......... #.........###.#.########.#####.## #.........# #.#......##..### #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 4 kobolds (D:1) A frilled lizard (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D:1 | Found Beetzaaf's Antique Armour Boutique. 158 | D:1 | Found Qacorgha's Antique Armour Emporium. 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 321 | D:1 | Identified 3 scrolls of acquirement 321 | D:1 | Acquired the ring "Tymit" {rElec rF- rC++ Int+6 Slay+5} 322 | D:1 | Acquired 797 gold pieces 323 | D:1 | Acquired a Young Poisoner's Handbook 406 | D:1 | Found Zyntoaza's Jewellery Shoppe. 584 | D:1 | Found Rakamath's Antique Armour Shop. 586 | D:1 | Found Haucoq's Antique Weapon Emporium. 910 | D:1 | Found a faded altar of an unknown god. 946 | D:1 | Bought an embroidered robe for 77 gold pieces 946 | D:1 | Bought a glowing robe for 77 gold pieces 946 | D:1 | Bought an ichor-stained robe for 119 gold pieces 946 | D:1 | Identified the +2 robe of Deukkilapy {rF+ Dex+4 Archmagi} | (You bought it in a shop on level 1 of the Dungeon) 946 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, serial_shops, shop, shop_coins, shop, nicolae_shop_stone, nicolae_shop_hallway_stairs, shapermc_ecumenical_altar_hornbeckon Action || total -------------------------++------- Cast: Magic Dart || 29 Use: Scroll || 4 Armor: Robe || 1 Dodge: Dodged || 1