Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13153279757065922515 (custom seed) 37 Psyclone the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Sept 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:53 (855 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 855, Time: 00:01:54 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 21% Magic: 8/10 EV: 12 Int: 24 God: Gold: 20 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 3% (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: berserk 1, inability to read after injury 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} Potions b - 2 potions of magic c - 2 potions of invisibility {unknown} f - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 10% 1 Dazzling Flash Conj/Hex 34% N/A 10% 3 Call Canine Familiar Summ 5% N/A 28% 3 Summon Guardian Golem Hex/Summ 5% N/A 28% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5145 Altars: Innate Abilities, Weirdness & Mutations You sometimes lose your temper in combat. You occasionally lose the ability to read scrolls when taking damage. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! The bat misses you. You now have 8/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You now have 7/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. g - a scroll labelled HITHRU RAEHAK You see here a bat corpse. A hobgoblin comes into view. MP restored: 10 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. You now have 9/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! You now have 8/10 mp. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. You feel a little pissed off. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ #.@........# #.########.# #. #.# #. #.# #. #.# #. #.# ### #. #.# #.. #. #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Found a faded altar of an unknown god. 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 525 | D:1 | Learned a level 2 spell: Searing Ray 530 | D:1 | Reached skill level 5 in Conjurations 530 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/10 854 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 854 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 855 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Magic Dart || 36 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 22