Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 97 Psyclone the Magician (level 4, -3/27 HPs) Began as an Octopode Venom Mage on Oct 2, 2023. Splashed by a jelly's acid (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (2056 turns). Psyclone the Magician (Octopode Venom Mage) Turns: 2056, Time: 00:05:01 Health: -3/27 AC: -4 Str: 7 XL: 4 Next: 68% Magic: 12/18 EV: 13 Int: 27 God: Gold: 127 SH: 0 Dex: 8 Spells: 1/10 levels left rFire + . . a - +3 Elemental Staff {rElec rF+ rC+ AC+3} rCold + + + (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + f - ring of the Mage {Wiz Archmagi} rCorr . e - ring "Yjoxom" {Contam rPois rC++ MP+9 Int+8 Dex-4} SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: wizardry (x1), archmagi @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - the +3 Elemental Staff (weapon) {rElec rF+ rC+ AC+3} (You acquired it on level 1 of the Dungeon) It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Missiles k - a throwing net {!f} Jewellery e - the ring "Yjoxom" (right tentacle) {Contam rPois rC++ MP+9 Int+8 Dex-4} (You acquired it on level 1 of the Dungeon) [ring of magical power] Int: It affects your intelligence (+8). Dex: It affects your dexterity (-4). rC: It greatly protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. f - the ring of the Mage (left tentacle) {Wiz Archmagi} (You acquired it on level 1 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Scrolls b - 3 scrolls of amnesia {unknown} d - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of blinking {unknown} l - 4 scrolls of identify {unknown} n - a scroll of poison {unknown} Potions c - a potion of magic g - a potion of might {unknown} i - 2 potions of mutation {unknown} m - a potion of invisibility {unknown} o - a potion of brilliance {unknown} p - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.7 Spellcasting + Level 2.1 Necromancy - Level 1.0 Transmutations - Level 3.6 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Pois/Air 66% N/A 2% 2 b - Dispel Undead Necr 25% 3d12 13% 4 v - Sting Tmut/Pois 100% 1d8 1% 1 y - Cigotuvi's Dreadful Necr/Pois/Air 68% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 26% N/A 6% 3 Olgreb's Toxic Radiance Pois 37% N/A 8% 4 Death Channel Necr 12% N/A 87% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15921 Altars: Zin Annotations: D:3 3 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 3/27 hp. MASSIVE DAMAGE!! The jelly attacks as you move away! The jelly barely misses you. The jelly looks more healthy. The jelly attacks as you move away! The jelly barely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) You feel a surge of power! The sting hits the jelly. The jelly partially resists. The jelly is severely wounded. The jelly completely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) You feel a surge of power! The sting hits the jelly. The jelly partially resists. The jelly is severely wounded. The endoplasm freezes you. You are frozen. You resist. The jelly misses you. You now have 13/18 mp. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) You feel a surge of power! The sting hits the jelly. The jelly partially resists. The jelly is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jelly closely misses you. You take 3 damage, and have 2/27 hp. You now have 12/18 mp. You hit the jelly. Your tentacles burn! You die... ###'#..#.####.....#......#....... ##.#....#####....#......#...##.. #.............# ....#...##.. ##[.##.........# ........... ....##.........# ###........ ....++.........### #.......... ....##...........######.......... ....#.......#.........#....J..... ....'.......#...@J....#.....##### ....#.......#....J....###...# ....#.#######...........'...# ....#....# #..........##...# ....####.# #####......#....# ....# #.# #......#....# ##### #.########......#.#### #...............#.# #########.#'##..#.######## You could see a jelly and an endoplasm. Vanquished Creatures 2 adders (D:2) An ufetubus (D:3) 2 worms 4 bats 3 endoplasms 5 giant cockroaches 2 goblins 4 hobgoblins 20 jackals 4 quokkas 6 ball pythons A frilled lizard (D:1) 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Identified 3 scrolls of acquirement 80 | D:1 | Acquired the ring of the Mage {Wiz Archmagi} 80 | D:1 | Found the ring of the Mage {Wiz Archmagi} 86 | D:1 | Acquired the ring "Yjoxom" {Contam rPois rC++ MP+9 Int+8 | Dex-4} 207 | D:1 | Acquired the +3 Elemental Staff {rElec rF+ rC+ AC+3} 207 | D:1 | Found the +3 Elemental Staff {rElec rF+ rC+ AC+3} 377 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 394 | D:1 | Reached skill level 1 in Necromancy 404 | D:1 | Learned a level 2 spell: Poisonous Vapours 757 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 1178 | D:2 | You fall into a shaft and drop 1 floor! 1178 | D:3 | Found a glowing silver altar of Zin. 1270 | D:3 | Reached XP level 4. HP: 20/27 MP: 9/9 1382 | D:3 | Found a runed translucent gate. 1382 | D:3 | Found a runed translucent gate. 1382 | D:3 | Found a runed translucent gate. 1534 | D:3 | Learned a level 4 spell: Dispel Undead 1537 | D:3 | Learned a level 2 spell: Cigotuvi's Dreadful Rot 2056 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_paths, gammafunk_ghost_necromancy Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 1 2 | 2.1 Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.6 Transmutations | | 1.0 Poison Magic | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 76 | 44 || 120 Constrict | 18 | 9 || 27 Tentacles | 11 | 7 || 18 Punch | 2 | || 2 Cast: Poisonous Vapours | 7 | 20 || 27 Sting | | 9 || 9 Use: Scroll | 3 | || 3 Stab: Sleeping | 3 | || 3 Armour: Skin | 21 | 25 || 46 Dodge: Dodged | 76 | 78 || 154