Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 137 Psyclone the Stinger (level 5, 31/31 HPs) Began as an Octopode Venom Mage on Oct 2, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:06:15 (2352 turns). Psyclone the Stinger (Octopode Venom Mage) Turns: 2352, Time: 00:06:16 Health: 31/31 AC: 4 Str: 8 XL: 5 Next: 20% Magic: 16/18 EV: 13 Int: 25 God: Gold: 127 SH: 0 Dex: 8 Spells: 8/11 levels left rFire + . . a - +3 Elemental Staff {rElec rF+ rC+ AC+3} rCold + + + (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + e - ring of the Mage {Wiz Archmagi} rCorr . f - ring "Yjoxom" {Contam rPois rC++ MP+9 Int+8 Dex-4} SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: wizardry (x1), archmagi @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, dopey 1, low MP 1, strong-willed 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - the +3 Elemental Staff (weapon) {rElec rF+ rC+ AC+3} (You acquired it on level 1 of the Dungeon) It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Missiles l - a throwing net {!f} Jewellery e - the ring of the Mage (left tentacle) {Wiz Archmagi} (You acquired it on level 1 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. f - the ring "Yjoxom" (right tentacle) {Contam rPois rC++ MP+9 Int+8 Dex-4} (You acquired it on level 1 of the Dungeon) [ring of magical power] Int: It affects your intelligence (+8). Dex: It affects your dexterity (-4). rC: It greatly protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Scrolls b - 3 scrolls of amnesia {unknown} d - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} i - 3 scrolls of identify {unknown} j - 2 scrolls of blinking {unknown} Potions c - a potion of magic h - a potion of might {unknown} k - a potion of invisibility {unknown} m - 2 potions of brilliance {unknown} n - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting + Level 3.1 Necromancy - Level 1.0 Transmutations - Level 3.6 Poison Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Pois/Air 60% N/A 2% 2 v - Sting Tmut/Pois 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 70% N/A 2% 2 Mephitic Cloud Conj/Pois/Air 23% N/A 7% 3 Olgreb's Toxic Radiance Pois 34% N/A 9% 4 Dispel Undead Necr 30% 3d14 11% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 67% 5 Death Channel Necr 15% N/A 80% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15637 Altars: Annotations: D:3 3 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are dopey. (Int -2) Your magical capacity is low. (-10% MP) You are strong-willed. (Will+) You expend magic power (3 MP) to strengthen your wands. Message History You kill the jackal! The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. You take 2 damage, and have 29/31 hp. You miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is moderately wounded. The jackal bites you. You take 1 damage, and have 28/31 hp. You hit the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! Found a scroll labelled ZUYR ICKIOV. Things that are here: a jackal corpse; a jackal corpse; a jackal corpse A bat comes into view. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target, f - bat Aim: a bat (wandering, hasn't noticed you) You feel a strong surge of power! Poisonous vapours surround the bat! The bat is poisoned. You now have 13/19 mp. You hit the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! Health restored: 31 Found a potion of mutation. Found a pair of gloves. You see here a potion of mutation. Unknown command. o - a potion of mutation Really quaff the potion of mutation? You feel extremely strange. You feel clumsy. You feel less energetic. You feel strong-willed. You feel stupid. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.##.## #. #.# ###.##.####. #.# #........... #.# #..........# #.# #..........# #.# #........).# #.# #......†...# #.# ##........†.. #@# #............ #.# #............ #[# #............ ..# #............ ### #.#.#######.. ..... ...... ## .## ###### .. # #. There were no monsters in sight! Vanquished Creatures A jelly (D:2) 4 adders (D:2) 3 worms 5 bats 2 endoplasms (D:2) 4 giant cockroaches 2 goblins 5 hobgoblins 16 jackals 4 quokkas 6 ball pythons A frilled lizard (D:1) 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Identified 3 scrolls of acquirement 80 | D:1 | Acquired the ring of the Mage {Wiz Archmagi} 80 | D:1 | Found the ring of the Mage {Wiz Archmagi} 86 | D:1 | Acquired the ring "Yjoxom" {Contam rPois rC++ MP+9 Int+8 | Dex-4} 207 | D:1 | Acquired the +3 Elemental Staff {rElec rF+ rC+ AC+3} 207 | D:1 | Found the +3 Elemental Staff {rElec rF+ rC+ AC+3} 501 | D:1 | Reached skill level 1 in Necromancy 501 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 575 | D:1 | Learned a level 2 spell: Poisonous Vapours 960 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1153 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1466 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1742 | D:2 | Reached XP level 5. HP: 27/31 MP: 5/10 2328 | D:3 | Found a runed translucent gate. 2328 | D:3 | Found a runed translucent gate. 2328 | D:3 | Found a runed translucent gate. 2351 | D:3 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 2351 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2351 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2351 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 2351 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2352 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_paths, gammafunk_ghost_necromancy Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 1 2 3 | 3.1 Spellcasting | 3 | 3.6 Dodging | | 2.0 Stealth | | 2.6 Transmutations | | 1.0 Poison Magic | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 39 | 25 || 64 Constrict | 10 | 6 || 16 Tentacles | 5 | 6 || 11 Cast: Sting | 4 | 5 || 9 Poisonous Vapours | 27 | 28 || 55 Use: Scroll | 3 | || 3 Potion | 1 | 1 || 2 Stab: Sleeping | 1 | || 1 Armour: Skin | 9 | 6 || 15 Dodge: Dodged | 36 | 26 || 62