Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 4 Psyclone the Stinger (level 1, 11/11 HPs) Began as an Octopode Venom Mage on Oct 2, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:32 (402 turns). Psyclone the Stinger (Octopode Venom Mage) Turns: 402, Time: 00:01:32 Health: 11/11 AC: 4 Str: 7 XL: 1 Next: 70% Magic: 12/12 EV: 13 Int: 25 God: Gold: 17 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . c - +3 Elemental Staff {rElec rF+ rC+ AC+3} rCold + + + (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + e - ring of the Mage {Wiz Archmagi} rCorr . d - ring "Yjoxom" {Contam rPois rC++ MP+9 Int+8 Dex-4} SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: wizardry (x1), archmagi @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, heat vulnerability 1, inability to read after injury 2, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - the +3 Elemental Staff (weapon) {rElec rF+ rC+ AC+3} (You acquired it on level 1 of the Dungeon) It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Missiles g - a throwing net {!f} Jewellery d - the ring "Yjoxom" (right tentacle) {Contam rPois rC++ MP+9 Int+8 Dex-4} (You acquired it on level 1 of the Dungeon) [ring of magical power] Int: It affects your intelligence (+8). Dex: It affects your dexterity (-4). rC: It greatly protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. e - the ring of the Mage (left tentacle) {Wiz Archmagi} (You acquired it on level 1 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Scrolls b - 2 scrolls of amnesia {unknown} f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Transmutations - Level 3.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 54% N/A 3% 2 Mephitic Cloud Conj/Pois/Air 20% N/A 9% 3 Olgreb's Toxic Radiance Pois 31% N/A 10% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5599 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are vulnerable to heat. (rF-) You sometimes lose the ability to read scrolls when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History The hobgoblin is poisoned. The hobgoblin is severely wounded. You kill the hobgoblin! You now have 11/12 mp. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. g - a throwing net {!f} MP restored: 12 You open the door. You open the door. Found 6 stones. Found a scroll labelled ISYPAI JAGUE. A bat comes into view. Found a hand axe. You hit the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! h - a scroll labelled ISYPAI JAGUE You see here a bat corpse. Found a scroll labelled FOEGIP WYTRA. A frilled lizard comes into view. Found a bubbling black potion. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! Found an escape hatch in the floor. i - a bubbling black potion It was a potion of mutation. You feel extremely strange. You feel vulnerable to heat. You occasionally lose the ability to read scrolls when taking damage. You lose the ability to read scrolls when taking damage more often. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.. .. ###.#.### .# .......# .# # #..?..##.# #.#........# #. ##.#.....#).#######. #................... .###...###.########. #@#.## #.# #. #.##.# #.# #. #. #># #†########. .. #.# #.......... #.. #.# ########### ... #.# # #.#. #.# # .... # # There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Identified 3 scrolls of acquirement 80 | D:1 | Acquired the ring of the Mage {Wiz Archmagi} 80 | D:1 | Found the ring of the Mage {Wiz Archmagi} 86 | D:1 | Acquired the ring "Yjoxom" {Contam rPois rC++ MP+9 Int+8 | Dex-4} 207 | D:1 | Acquired the +3 Elemental Staff {rElec rF+ rC+ AC+3} 207 | D:1 | Found the +3 Elemental Staff {rElec rF+ rC+ AC+3} 401 | D:1 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 401 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 401 | D:1 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 401 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 402 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring Action || total ---------------------------++------- Melee: Staff || 2 Constrict || 1 Cast: Sting || 2 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 1