Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 0 Psyclone the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Oct 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (56 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 56, Time: 00:00:04 Health: 10/10 AC: 2 Str: 3 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 17 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 3% (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: agile 1, berserk 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5944 Altars: Innate Abilities, Weirdness & Mutations You are agile. (Dex +4, Str/Int -1) You sometimes lose your temper in combat. Message History Welcome, Psyclone the Deep Elf Conjurer. Game seed: 8515177902725472229 (custom seed) Press ? for a list of commands and other information. You open the door. There is an open door here. Found an amethyst potion and 5 stones. Found a scroll labelled ZUEMIPNA QACYN. You open the door. Found 5 stones. There is an open door here. You open the door. There is an open door here. You open the door. Found a sedimented coppery potion. There is an open door here. c - a sedimented coppery potion (D) Dungeon Where to? (? - help) Okay, then. It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel agile. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........P....#..# ..#..#......P.#..# . #..#?P...P.8#..# #..#....P...#..# #..#.....P..#..# #..#....P.P.#..# #'##....... #'## ##..####### ##..## #....# #..@.# #....# +....# ##<.## ##..## #### #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 55 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 56 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond Action || total -------------------------++------- Use: Potion || 1