Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 41 Psyclone the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 4, 2023. Slain by a gnoll ... wielding a +0 spear (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (266 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 266, Time: 00:01:21 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 32% Magic: 0/10 EV: 13 Int: 28 God: Gold: 9 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ d - amulet of Tydoiqus {Acrobat Int+4} HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fire resistance 1, strong-willed 1, shaggy fur 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - the amulet of Tydoiqus (around neck) {Acrobat Int+4} (You acquired it on level 1 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+4). Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 82% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 13% 3 Fulminant Prism Conj/Hex 12% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11733 Altars: Xom Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) You are strong-willed. (Will+) You are covered in fur. (AC +1) Your spells are a little harder to cast, but a little more powerful. Message History The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) You now have 1/10 mp. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. You now have 0/10 mp. The gnoll hits you from afar with a +0 spear! Items here: ( )) ? ††. You take 7 damage, and have 12/19 hp. MASSIVE DAMAGE!! The gnoll completely misses you. You see here a +0 halberd. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You take 5 damage, and have 7/19 hp. MASSIVE DAMAGE!! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/19 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You now have 0/10 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. You die... ### ..# #.# #.# #)# #g# #@# #)# #.# #.# #.# #.# #.# #.# ####.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A ball python (D:2) A bat (D:1) A goblin (D:2) A hobgoblin (D:2) 3 jackals (D:2) A frilled lizard (D:2) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 54 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 54 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 54 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 120 | D:1 | Identified a scroll of acquirement 120 | D:1 | Acquired the amulet of Tydoiqus {Acrobat Int+4} 151 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 208 | D:2 | Learned a level 2 spell: Searing Ray 210 | D:2 | Found a shimmering altar of Xom. 259 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 266 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 12 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armor: Robe || 2 Dodge: Dodged || 5