Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 7 Psyclone the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Oct 4, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:39 (150 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 150, Time: 00:00:39 Health: 10/10 AC: 3 Str: 4 XL: 1 Next: 91% Magic: 3/6 EV: 27 Int: 26 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ d - amulet of Tydoiqus {Acrobat Int+4} HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: acrobatic A: fire resistance 1, strong-willed 1, shaggy fur 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - the amulet of Tydoiqus (around neck) {Acrobat Int+4} (You acquired it on level 1 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+4). Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 70% 2d7 4% 2 Dazzling Flash Conj/Hex 40% N/A 16% 3 Fulminant Prism Conj/Hex 10% 3d9 45% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11850 Altars: Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) You are strong-willed. (Will+) You are covered in fur. (AC +1) Your spells are a little harder to cast, but a little more powerful. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 1/6 mp. You see here a jackal corpse. A frilled lizard comes into view. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......†<..........# ##.##########.###.# #.# #.# #.# #.# #.# #.###.# l......#@...# #.#####.##### #. .. ### There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:2) 3 jackals (D:2) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 54 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 54 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 54 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 120 | D:1 | Identified a scroll of acquirement 120 | D:1 | Acquired the amulet of Tydoiqus {Acrobat Int+4} 150 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_temple_entry_statues_fountains Action || total -------------------------++------- Cast: Magic Dart || 7 Use: Scroll || 1 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 3