Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 11 Psyclone the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 4, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (258 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 258, Time: 00:01:13 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 13% Magic: 6/8 EV: 12 Int: 26 God: Gold: 9 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ d - amulet of Tydoiqus {Acrobat Int+4} HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fire resistance 1, strong-willed 1, shaggy fur 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - the amulet of Tydoiqus (around neck) {Acrobat Int+4} (You acquired it on level 1 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+4). Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 72% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 16% 3 Fulminant Prism Conj/Hex 10% 3d9 43% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11741 Altars: Xom Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) You are strong-willed. (Will+) You are covered in fur. (AC +1) Your spells are a little harder to cast, but a little more powerful. Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. Found 3 scrolls of acquirement. The gnoll throws a throwing net. The throwing net misses you. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net {!f}. You tear a large gash into the net. You shred the net and break free! The gnoll closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 10/15 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (83% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. You die... ### ?.# #.# #.# #g# #g# #g# #@# #.# #.# #.# #(# #.# #.# ####.# #....## You could see 3 gnolls. Vanquished Creatures A ball python (D:2) A bat (D:1) A goblin (D:2) A hobgoblin (D:2) 3 jackals (D:2) A frilled lizard (D:2) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 54 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 54 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 54 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 120 | D:1 | Identified a scroll of acquirement 120 | D:1 | Acquired the amulet of Tydoiqus {Acrobat Int+4} 151 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 208 | D:2 | Learned a level 2 spell: Searing Ray 210 | D:2 | Found a shimmering altar of Xom. 258 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_temple_entry_statues_fountains Action || total -------------------------++------- Cast: Magic Dart || 10 Searing Ray || 1 Use: Scroll || 1 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 6