Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 9106806156630997546 (custom seed) 182 Psyclone the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on Oct 9, 2023. Quit the game on level 7 of the Dungeon. The game lasted 00:01:05 (477 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 477, Time: 00:01:05 Health: 28/28 AC: 4 Str: 4 XL: 5 Next: 34% Magic: 3/11 EV: 12 Int: 25 God: Gold: 98 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: iridescent scales 1, wild magic 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 98 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of acquirement {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 11% 3 Fulminant Prism Conj/Hex 14% 3d9 30% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26976 Temple: D:4-7 Altars: Qazlal Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Your spells are a little harder to cast, but a little more powerful. Message History (Press . to maintain the ray.) You now have 8/10 mp. The searing ray hits the sky beast. The sky beast is moderately wounded. The searing ray hits the sky beast! The sky beast is heavily wounded. The searing ray hits the sky beast! The sky beast is almost dead. You finish channelling your searing ray. The sky beast barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead, 73% to hit) The searing ray misses the sky beast. (Press . to maintain the ray.) The sky beast closely misses you. The searing ray hits the sky beast. The sky beast is almost dead. The sky beast closely misses you. The searing ray hits the sky beast. You kill the sky beast! Your Conjurations skill increases to level 7! You have reached level 5! Health restored: 28 You now have 1/11 mp. Found a grey potion and a puce potion. You see here a sky beast corpse. Found a stone. Found an escape hatch in the ceiling. f - a grey potion You see here a sky beast corpse. There is a stone staircase leading up here. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. Iridescent scales grow over part of your body. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. ... ..################ ...............# #.##..........# #.@#(.........# #.†#..........# #.............# #.............# #.............# #...####!....... ##..# .<.....## #..# .......# ...# .......# There were no monsters in sight! Vanquished Creatures A sky beast (D:7) A bullfrog (D:6) 2 dart slugs An orc (D:5) A bat (D:1) An endoplasm (D:4) A hobgoblin (D:4) 3 jackals A kobold (D:4) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 28 | D:2 | Found a stormy altar of Qazlal. 142 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 205 | D:2 | Learned a level 2 spell: Searing Ray 206 | D:3 | Noticed Natasha 229 | D:4 | Reached skill level 5 in Conjurations 311 | D:5 | Entered Level 5 of the Dungeon 377 | D:6 | Noticed a bullfrog 380 | D:6 | Killed a bullfrog 381 | D:6 | Reached skill level 6 in Conjurations 381 | D:6 | Reached XP level 3. HP: 12/19 MP: 4/9 381 | D:6 | Reached XP level 4. HP: 15/24 MP: 4/10 453 | D:7 | Noticed a sky beast 460 | D:7 | Killed a sky beast 461 | D:7 | Reached skill level 7 in Conjurations 461 | D:7 | Reached XP level 5. HP: 28/28 MP: 1/11 476 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 476 | D:7 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 477 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, serial_shops, shop D:2: layout_rooms, basic_altar, reono_crystal_passage, minmay_tetromino_l2, uniq_robin, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, uniq_sigmund, uniq_natasha D:4: layout_rooms, ebering_ghost_sewer_d, nicolae_take_the_stairs, grunt_ministairs_6, ebering_dispersal_statue_hall, minmay_ogre_servants D:5: nicolae_cairo_tiling_large, layout_basic, slow_altar_2, minmay_temple_entry_junction_2, portal_sewer_entry_b D:6: layout_cave_pools D:7: layout_basic, elyvilon_altar_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 13 | || 13 Searing Ray | 3 | 2 || 5 Use: Potion | | 1 || 1 Dodge: Dodged | 14 | 3 || 17