Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 11 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Oct 9, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:01:28 (173 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 173, Time: 00:01:28 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 13% Magic: 8/8 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of acquirement {unknown} Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17827 Altars: Message History The adder is severely wounded. You now have 4/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! You now have 3/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 2! You regained 4 hp, and now have 11/15 hp. You now have 2/8 mp. You start resting. HP restored. Health restored: 15 You regained 2 mp, and now have 4/8 mp. You start resting. Magic restored. MP restored: 8 Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. There is a stone staircase leading down here. You climb downwards. Found 10 gold pieces and a fuming blue potion. There is a stone staircase leading up here. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ##.. .# . ... ... .#...#... .......# #..#... #.... #..# #@.# #.......... ####.#.#### .$ # .## !# .# .# There were no monsters in sight! Vanquished Creatures An adder (D:2) A goblin (D:2) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:2 | Reached XP level 2. HP: 11/15 MP: 2/8 173 | D:3 | Learned a level 2 spell: Searing Ray 173 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_stone, shop Action || total ---------------------------++------- Cast: Magic Dart || 6