Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 310 Psyclone the Destroyer (level 6, 28/32 HPs) Began as a Deep Elf Conjurer on Oct 9, 2023. Quit the game on level 7 of the Dungeon. The game lasted 00:00:41 (686 turns). Psyclone the Destroyer (Deep Elf Conjurer) Turns: 686, Time: 00:00:42 Health: 28/32 AC: 2 Str: 4 XL: 6 Next: 18% Magic: 0/12 EV: 12 Int: 25 God: Gold: 25 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: acrobat @: mildly poisoned (28 -> 20) A: no striking features a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of the acrobat (around neck) Scrolls c - 3 scrolls of acquirement {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} f - a potion of ambrosia {unknown} g - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 8.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 5% 3 Stone Arrow Conj/Erth 48% 3d10 5% 3 Sandblast Erth 6% 2d5 10% 1 Passwall Tmut/Erth 2% N/A 16% 2 Fulminant Prism Conj/Hex 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26831 Temple: D:4-7 Altars: Annotations: D:5 Menkaure Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 82% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) You now have 1/12 mp. The searing ray hits the scorpion. The scorpion is severely wounded. You now have 0/12 mp. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion barely misses you. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. You take 1 damage, and have 31/32 hp. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 3 damage, and have 28/32 hp. You now have 0/12 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .................. ........#......... ........#.#.###### ........+...... !.......#...### $........>.## ........#### .......s# .......@# ######### You could see a scorpion. Vanquished Creatures A steam dragon (D:7) A phantom (D:6) A scorpion (D:5) A hound (D:4) A dart slug (D:1) 3 orcs (D:4) A ball python (D:4) An endoplasm (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:4 | Noticed a hound 169 | D:4 | Killed a hound 170 | D:4 | Reached skill level 5 in Conjurations 170 | D:4 | Reached XP level 2. HP: 15/15 MP: 2/8 170 | D:4 | Reached XP level 3. HP: 19/19 MP: 2/9 391 | D:5 | Entered Level 5 of the Dungeon 417 | D:5 | Noticed a scorpion 423 | D:5 | Killed a scorpion 424 | D:5 | Reached skill level 6 in Conjurations 424 | D:5 | Reached XP level 4. HP: 24/24 MP: 3/10 479 | D:5 | Learned a level 2 spell: Searing Ray 484 | D:5 | Noticed Menkaure 505 | D:6 | Noticed a phantom 512 | D:6 | Killed a phantom 513 | D:6 | Reached skill level 7 in Conjurations 513 | D:6 | Reached XP level 5. HP: 28/28 MP: 2/11 515 | D:6 | Noticed a centaur 660 | D:7 | Noticed a steam dragon 668 | D:7 | Killed a steam dragon 669 | D:7 | Reached skill level 8 in Conjurations 669 | D:7 | Reached XP level 6. HP: 32/32 MP: 3/12 686 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_stone, shop D:4: layout_basic, nicolae_figureground_sparkle, uniq_sigmund, uniq_robin, uniq_blork_the_orc D:5: layout_cave_pools, nicolae_ru_path_of_blood, minmay_quadrilaterals, uniq_menkaure, uniq_ijyb D:6: cheibrodos_barr_body, layout_rooms, lemuel_doored_altar, minmay_temple_entry_large_hall, hangedman_decor_growths, minmay_fractal_squares_gapless_5 D:7: layout_basic, mainiacjoe_overflow_big_doors, lemuel_tele_altar, zin_scriptorium, nicolae_figureground_pulse, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 8 | 8.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 5 || 5 Cast: Magic Dart | 22 | 5 || 27 Searing Ray | | 4 || 4 Armour: Robe | | 1 || 1 Dodge: Dodged | 1 | 12 || 13