Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 105 Psyclone the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Oct 10, 2023. Shot with an arrow by a centaur (12 damage) ... on level 6 of the Dungeon. The game lasted 00:00:16 (503 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 503, Time: 00:00:16 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 53% Magic: 3/10 EV: 27 Int: 25 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of the acrobat (around neck) Scrolls c - 3 scrolls of acquirement {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} f - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Stone Arrow Conj/Erth 40% 3d9 8% 3 Sandblast Erth 6% 2d5 10% 1 Passwall Tmut/Erth 2% N/A 16% 2 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26986 Temple: D:4-7 Altars: Annotations: D:5 Menkaure Message History You now have 8/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, 100% to hit) The magic dart hits the phantom. The phantom is lightly damaged. You now have 7/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, 73% to hit) The searing ray hits the phantom! The phantom is heavily damaged. (Press . to maintain the ray.) You now have 5/10 mp. The searing ray misses the phantom. The searing ray hits the phantom. The phantom is severely damaged. The searing ray hits the phantom! The phantom is almost destroyed. You finish channelling your searing ray. The phantom completely misses you. The phantom completely misses you. The phantom completely misses you. A centaur comes into view. There is a stone staircase leading down here. You now have 3/10 mp. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The phantom hits you. The phantom blinks! You blink. You stop descending the stairs. You take 16 damage, and have 8/24 hp. MASSIVE DAMAGE!! A phantom is nearby! A phantom is nearby! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #. ###....... ...##.......# .........(.## ............# .......>....# ..........<.#### .................. .c..........###### c.......@.W.# .............# ....#............ ###.#.####.....## #. ##...## . #.## # .# .# You could see a phantom and a centaur. Vanquished Creatures A scorpion (D:5) A hound (D:4) A dart slug (D:1) 3 orcs (D:4) A ball python (D:4) An endoplasm (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:4 | Noticed a hound 169 | D:4 | Killed a hound 170 | D:4 | Reached skill level 5 in Conjurations 170 | D:4 | Reached XP level 2. HP: 15/15 MP: 2/8 170 | D:4 | Reached XP level 3. HP: 19/19 MP: 2/9 391 | D:5 | Entered Level 5 of the Dungeon 417 | D:5 | Noticed a scorpion 423 | D:5 | Killed a scorpion 424 | D:5 | Reached skill level 6 in Conjurations 424 | D:5 | Reached XP level 4. HP: 24/24 MP: 3/10 464 | D:5 | Learned a level 2 spell: Searing Ray 469 | D:5 | Noticed Menkaure 490 | D:6 | Noticed a phantom 500 | D:6 | Noticed a centaur 503 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_stone, shop D:4: layout_basic, nicolae_figureground_sparkle, uniq_sigmund, uniq_robin, uniq_blork_the_orc D:5: layout_cave_pools, nicolae_ru_path_of_blood, minmay_quadrilaterals, uniq_menkaure, uniq_ijyb D:6: cheibrodos_barr_body, layout_rooms, lemuel_doored_altar, minmay_temple_entry_large_hall, hangedman_decor_growths, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 22 | 3 || 25 Searing Ray | | 1 || 1 Dodge: Dodged | 1 | 3 || 4