Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 19 Psyclone the Conjurer (level 2, 16/17 HPs) Began as an Octopode Conjurer on Oct 10, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:00 (904 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 904, Time: 00:02:00 Health: 16/17 AC: 1 Str: 6 XL: 2 Next: 75% Magic: 5/5 EV: 13 Int: 20 God: Gold: 3981 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3981 gold pieces. Inventory: Jewellery c - a ring of wizardry f - a ring of resist corrosion Potions a - a potion of magic b - a potion of mutation {unknown} d - a potion of lignification {unknown} e - a potion of heal wounds {unknown} g - a potion of brilliance {unknown} h - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Kiss of Death Conj/Necr 44% 2d8 6% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11096 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You see here a +0 dagger. You see here a +0 dagger. MP restored: 5 Found a book of Touch. You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. Found a cloak. You see here a +0 cloak. You open the door. Found a war axe. There is an open door here. A quokka comes into view. You closely miss the quokka. Your grab misses the quokka. The quokka bites you. The quokka misses you. You take 4 damage, and have 13/17 hp. MASSIVE DAMAGE!! You closely miss the quokka. Your grab misses the quokka. The quokka bites you. You take 1 damage, and have 12/17 hp. You tentacle-slap the quokka. You grab the quokka. You squeeze the quokka. You kill the quokka! You see here a quokka corpse. You open the door. There is an open door here. Found a leather armour. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..###.## ### ### #.# ..# #.# # #.# ##+## .###.# ##...## ....# ##.....# #.######..# ##......) #[........####........ #@.......'....†... #.#...####........ #......# ##....... #.#...## ##.....# #.....# ##...## ####.## ##+## #.# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs 3 endoplasms (D:2) A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:2) A quokka (D:2) 3 ball pythons A kobold (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Identified 3 scrolls of acquirement 285 | D:1 | Acquired 1312 gold pieces 293 | D:1 | Acquired 1281 gold pieces 308 | D:1 | Acquired 1321 gold pieces 541 | D:2 | Found a runed translucent door. 542 | D:2 | Noticed Crazy Yiuf 614 | D:2 | Reached XP level 2. HP: 17/17 MP: 1/5 904 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 25 Use: Scroll || 3 Armour: Skin || 2 Dodge: Dodged || 9