Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 118 Psyclone the Conjurer (level 5, 14/31 HPs) Began as an Octopode Conjurer on Oct 10, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:01:01 (1029 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 1029, Time: 00:01:02 Health: 14/31 AC: 1 Str: 6 XL: 5 Next: 2% Magic: 2/8 EV: 13 Int: 20 God: Gold: 3992 SH: 0 Dex: 11 Spells: 5/8 levels left rFire + . . k - staff of fire rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, dopey 1, teleportitis 1, wild magic 1, evolution 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 4033 gold pieces. You spent 41 gold pieces at shops. Inventory: Magical Staves k - a staff of fire (weapon) Jewellery c - a ring of wizardry (left tentacle) Scrolls e - a scroll of amnesia {unknown} g - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic b - 2 potions of mutation d - a potion of lignification {unknown} f - a potion of degeneration {unknown} i - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 2% 1 Dazzling Flash Conj/Hex 36% N/A 8% 3 Fulminant Prism Conj/Hex 9% 3d6 22% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 22% 4 Fireball Conj/Fire 14% 3d8 50% 5 Starburst Conj/Fire 14% 6d6 95% 6 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22972 Temple: D:4-7 Altars: Shops: D:3 *: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You are dopey. (Int -2) You are occasionally teleported next to monsters. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History The searing ray hits Blork the orc. Blork the orc is moderately wounded. You now have 3/6 mp. The searing ray hits Blork the orc! Blork the orc is heavily wounded. You now have 2/6 mp. The searing ray hits Blork the orc! Blork the orc is severely wounded. You finish channelling your searing ray. Blork the orc points at you and mumbles some strange words. The puff of frost hits you! You take 10 damage, and have 11/21 hp. MASSIVE DAMAGE!! You now have 1/6 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 war axe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Blork the orc. Blork the orc is severely wounded. Blork the orc looks satisfied for a moment. You now have 0/6 mp. You hit Blork the orc. You grab Blork the orc. Blork the orc is almost dead. You constrict Blork the orc, but do no damage. Blork the orc screams, "I'll cover the dungeon with your blood!" Blork the orc hits you with a +0 war axe. You take 4 damage, and have 7/21 hp. You hit Blork the orc but do no damage. You squeeze Blork the orc. You kill Blork the orc! Your Conjurations skill increases to level 6! You have reached level 4! You have reached level 5! You feel agile. You regained 3 hp, and now have 10/31 hp. You start resting. You feel a genetic drift. You feel less in control of your magic. Your hidden genetic potential wanes. You regained 4 hp, and now have 14/31 hp. You regained 2 mp, and now have 2/8 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.## ..... #..# ... #.. #..### ... #.. ###..#<# .o. #..# .......#####.####...# #......##... #....## #.#####.##$###..>.. #.# #.##.#.#..## #.# #.#....)@..# #.. #.#.##.##.## # ### #.#.......##.# #.#..#.......# #.#######.#### #.....# #.# #########.# #.# #....[# #.# #.# #.###.# #.# #.# There were no monsters in sight! Vanquished Creatures Blork the orc (D:4) A hound (D:4) A worm (D:3) 2 dart slugs An endoplasm (D:3) 5 ball pythons A bat (D:3) 2 kobolds (D:3) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Identified 3 scrolls of acquirement 285 | D:1 | Acquired 1312 gold pieces 293 | D:1 | Acquired 1281 gold pieces 308 | D:1 | Acquired 1321 gold pieces 336 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/5 537 | D:3 | Learned a level 2 spell: Searing Ray 698 | D:3 | Found Xyxiz's Assorted Antiques. 709 | D:3 | Bought 2 fizzy ruby potions for 41 gold pieces 766 | D:3 | Found Rylak's Book Boutique. 817 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 817 | D:3 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 817 | D:3 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 817 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 885 | D:4 | Reached skill level 5 in Conjurations 885 | D:4 | Reached XP level 3. HP: 15/21 MP: 0/6 902 | D:4 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 1003 | D:4 | Noticed Blork the orc 1015 | D:4 | Killed Blork the orc 1016 | D:4 | Reached skill level 6 in Conjurations 1016 | D:4 | Reached XP level 4. HP: 9/27 MP: 0/7 1016 | D:4 | Reached XP level 5. HP: 10/31 MP: 0/8 1028 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [hidden potential] 1028 | D:4 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 1029 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_stone, shop D:4: layout_basic, nicolae_figureground_sparkle, uniq_sigmund, uniq_robin, uniq_blork_the_orc Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Tentacles | 2 | || 2 Staff | 2 | || 2 Constrict | 1 | || 1 Cast: Magic Dart | 24 | || 24 Searing Ray | 3 | || 3 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Dodge: Dodged | 4 | || 4