Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 19 Psyclone the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Oct 10, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:01:24 (1414 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 1414, Time: 00:01:25 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 75% Magic: 5/5 EV: 13 Int: 18 God: Gold: 3992 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, dopey 1, teleportitis 1, evolution 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 4033 gold pieces. You spent 41 gold pieces at shops. Inventory: Jewellery c - a ring of wizardry (left tentacle) Scrolls e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic b - 2 potions of mutation d - a potion of lignification {unknown} f - a potion of degeneration {unknown} i - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 40% 2x1d6 2% 1 Dazzling Flash Conj/Hex 20% N/A 9% 3 Fulminant Prism Conj/Hex 5% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 26% 4 Fireball Conj/Fire 5% 3d5 56% 5 Starburst Conj/Fire 5% 6d4 98% 6 Plasma Beam Fire/Air 0% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16586 Altars: Shops: D:3 *: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You are dopey. (Int -2) You are occasionally teleported next to monsters. You have hidden genetic potential. Message History [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? Okay, then. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..................# ...# #..........# ...# ##..........# ...####...........# ......#...........# .#....#...........# .............###### #.(......###.# ################# #...##.#.# #.# #@...[.#........# #....#.#.# #.###......'....∩...# ..#....#.# #...#......#........# #.#..#...#####.####...#........# .....#..)[.........##.#........# #.#.##.............##.#........# ..#.##.............##.#........# ###.###'##+#######....#........## #.. .# ....###.########...... There were no monsters in sight! Vanquished Creatures A worm (D:3) 2 dart slugs An endoplasm (D:3) 5 ball pythons A bat (D:3) 2 kobolds (D:3) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Identified 3 scrolls of acquirement 285 | D:1 | Acquired 1312 gold pieces 293 | D:1 | Acquired 1281 gold pieces 308 | D:1 | Acquired 1321 gold pieces 336 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/5 537 | D:3 | Learned a level 2 spell: Searing Ray 698 | D:3 | Found Xyxiz's Assorted Antiques. 709 | D:3 | Bought 2 fizzy ruby potions for 41 gold pieces 766 | D:3 | Found Rylak's Book Boutique. 817 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 817 | D:3 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 817 | D:3 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 817 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1414 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_stone, shop Action || total ---------------------------++------- Cast: Magic Dart || 23 Searing Ray || 1 Use: Scroll || 4 Potion || 1 Armour: Skin || 1 Dodge: Dodged || 1