Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 338 Psyclone the Conjurer (level 6, 36/36 HPs) Began as an Octopode Conjurer on Oct 10, 2023. Quit the game on level 7 of the Dungeon. The game lasted 00:01:23 (1613 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 1613, Time: 00:01:23 Health: 36/36 AC: 1 Str: 5 XL: 6 Next: 55% Magic: 6/9 EV: 13 Int: 19 God: Gold: 4048 SH: 0 Dex: 15 Spells: 4/9 levels left rFire + . . k - staff of fire rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . m - amulet of the acrobat rElec . c - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: acrobat, wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, deterioration 1, dopey 1, teleportitis 1, wild magic 1, evolution 2 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 4089 gold pieces. You spent 41 gold pieces at shops. Inventory: Magical Staves k - a staff of fire (weapon) Jewellery c - a ring of wizardry (left tentacle) m - an amulet of the acrobat (around mantle) Scrolls e - a scroll of amnesia {unknown} g - a scroll of fear {unknown} h - a scroll of identify {unknown} o - 2 scrolls of teleportation {unknown} Potions a - a potion of magic b - a potion of mutation d - a potion of lignification {unknown} f - 2 potions of degeneration {unknown} i - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} l - 2 potions of curing {unknown} n - a potion of ambrosia {unknown} p - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 7.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 q - Blink Tloc 4% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 2% 1 Dazzling Flash Conj/Hex 42% N/A 6% 3 Stone Arrow Conj/Erth 42% 3d9 6% 3 Sandblast Erth 4% 2d4 10% 1 Passwall Tmut/Erth 1% N/A 14% 2 Fulminant Prism Conj/Hex 10% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 19% 4 Manifold Assault Tloc 2% N/A 58% 4 Fireball Conj/Fire 16% 3d8 41% 5 Starburst Conj/Fire 16% 6d6 91% 6 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Storm Form Tmut/Air 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26824 Temple: D:4-7 Altars: Shops: D:3 *: Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) Your body sometimes deteriorates upon taking damage. You are dopey. (Int -2) You are occasionally teleported next to monsters. Your spells are a little harder to cast, but a little more powerful. You have great hidden genetic potential. Message History You take 12 damage, and have 19/31 hp. MASSIVE DAMAGE!! You now have 3/8 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (steam, almost dead, catching its breath, 81% to hit) The searing ray hits the steam dragon but does no damage. The steam dragon is almost dead. (Press . to maintain the ray.) The steam dragon bites you. The steam dragon closely misses you. You take 1 damage, and have 18/31 hp. You now have 1/8 mp. The searing ray hits the steam dragon. You kill the steam dragon! The steam dragon scales are intact enough to wear. Your Conjurations skill increases to level 7! You have reached level 6! You regained 4 hp, and now have 22/36 hp. You now have 0/9 mp. Found a fizzy clear potion and 16 gold pieces. Things that are here: +0 steam dragon scales; a steam dragon corpse You feel strangely unstable. You are yanked towards a nearby monster! Your surroundings suddenly seem different. A sky beast comes into view. You start resting. You feel a genetic drift. Your hidden genetic potential grows. You start resting. HP restored. Health restored: 36 You regained 5 mp, and now have 6/9 mp. Really quaff the potion of mutation? You feel extremely strange. Your tentacle spike disappears. Your hidden genetic potential wanes. You feel yourself wasting away. Your hidden genetic potential grows. You feel agile. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ... ######..... #.@........ #.####..... #. ... #. Y #. #. #. #. There were no monsters in sight! Vanquished Creatures A steam dragon (D:7) Blork the orc (D:4) A scorpion (D:5) A hound (D:4) An adder (D:4) A white imp (D:7) A worm (D:3) 2 dart slugs 3 orcs (D:4) 2 endoplasms A quokka (D:4) 6 ball pythons A bat (D:3) 2 kobolds (D:3) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Identified 3 scrolls of acquirement 285 | D:1 | Acquired 1312 gold pieces 293 | D:1 | Acquired 1281 gold pieces 308 | D:1 | Acquired 1321 gold pieces 336 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/5 537 | D:3 | Learned a level 2 spell: Searing Ray 698 | D:3 | Found Xyxiz's Assorted Antiques. 709 | D:3 | Bought 2 fizzy ruby potions for 41 gold pieces 766 | D:3 | Found Rylak's Book Boutique. 817 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 817 | D:3 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 817 | D:3 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 817 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 885 | D:4 | Reached skill level 5 in Conjurations 885 | D:4 | Reached XP level 3. HP: 15/21 MP: 0/6 902 | D:4 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 1003 | D:4 | Noticed Blork the orc 1015 | D:4 | Killed Blork the orc 1016 | D:4 | Reached skill level 6 in Conjurations 1016 | D:4 | Reached XP level 4. HP: 9/27 MP: 0/7 1016 | D:4 | Reached XP level 5. HP: 10/31 MP: 0/8 1028 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [hidden potential] 1028 | D:4 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 1276 | D:4 | Learned a level 2 spell: Blink 1315 | D:5 | Entered Level 5 of the Dungeon 1411 | D:5 | Noticed Menkaure 1432 | D:6 | Noticed a phantom 1435 | D:6 | Noticed a centaur 1551 | D:7 | Noticed a steam dragon 1557 | D:7 | Killed a steam dragon 1558 | D:7 | Reached skill level 7 in Conjurations 1558 | D:7 | Reached XP level 6. HP: 22/36 MP: 0/9 1561 | D:7 | Noticed a sky beast 1564 | D:7 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 1612 | D:7 | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 1612 | D:7 | Lost mutation: You have great hidden genetic potential. | [potion of mutation] 1612 | D:7 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1612 | D:7 | Gained mutation: You have great hidden genetic potential. | [potion of mutation] 1612 | D:7 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1613 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_stone, shop D:4: layout_basic, nicolae_figureground_sparkle, uniq_sigmund, uniq_robin, uniq_blork_the_orc D:5: layout_cave_pools, nicolae_ru_path_of_blood, minmay_quadrilaterals, uniq_menkaure, uniq_ijyb D:6: cheibrodos_barr_body, layout_rooms, lemuel_doored_altar, minmay_temple_entry_large_hall, hangedman_decor_growths, minmay_fractal_squares_gapless_5 D:7: layout_basic, mainiacjoe_overflow_big_doors, lemuel_tele_altar, zin_scriptorium, nicolae_figureground_pulse, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Tentacles | 2 | || 2 Staff | 2 | || 2 Constrict | 1 | || 1 Cast: Magic Dart | 24 | 12 || 36 Searing Ray | 3 | 6 || 9 Use: Scroll | 3 | || 3 Potion | 1 | 1 || 2 Dodge: Dodged | 4 | 4 || 8