Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 4 Psyclone the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Oct 11, 2023. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1535 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 1535, Time: 00:00:53 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 20 God: Gold: 1359 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, strong-willed 1, teleportitis 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1359 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10464 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are strong-willed. (Will+) You are occasionally teleported next to monsters. You expend magic power (3 MP) to strengthen your wands. Message History There is an open door here. You aren't carrying any pieces of jewellery. The quokka attacks as you move away! The quokka closely misses you. x2 You're too inexperienced to learn that spell! Unknown command. You closely miss the quokka. Your grab misses the quokka. The quokka is moderately wounded. The quokka misses you. You can't go down here! You closely miss the quokka. Your grab misses the quokka. The quokka is moderately wounded. The quokka closely misses you. You barely miss the quokka. You grab the quokka. Your squeeze misses the quokka. The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/11 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You constrict the quokka, but do no damage. The quokka completely misses you. The quokka bites you but does no damage. You constrict the quokka, but do no damage. The quokka barely misses you. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/11 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. A quokka is nearby! You tentacle-slap the quokka but do no damage. The quokka is moderately wounded. You constrict the quokka. The quokka bites you. You die... ##+## ##...## . ##.....## ##.. ##......)## ..... .####.........####.!.#.# ....'.........'r@....... .####.........####...... ##.......## .#... ##.....## # . ##...## ##+## You could see a quokka. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Identified 3 scrolls of acquirement 285 | D:1 | Acquired 1312 gold pieces 1211 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1211 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1211 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1535 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 9 Use: Scroll || 1 Potion || 1 Armour: Skin || 1 Dodge: Dodged || 12