Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 2394977854812512649 (custom seed) 9 Psyclone the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 11, 2023. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:09 (168 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 168, Time: 00:00:09 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 4/8 EV: 12 Int: 22 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of acquirement {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic d - 2 potions of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11831 Altars: Annotations: D:2 Sigmund Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard! You kill the frilled lizard! You have reached level 2! Health restored: 15 You now have 2/8 mp. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. MP restored: 8 You now have 28 gold pieces (gained 4). e - a scroll labelled VOPOOLL BORIET There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. You take 6 damage, and have 9/15 hp. MASSIVE DAMAGE!! You now have 6/8 mp. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! You now have 5/8 mp. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... #### #@.# #.## #@# #.# #†# #.. ### You could see Sigmund. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins A bat (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 96 | D:1 | Learned a level 2 spell: Searing Ray 165 | D:2 | Noticed Sigmund 168 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms D:2: layout_basic, serial_shops, shop, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 8 Searing Ray || 1