Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 2394977854812512649 (custom seed) 51 Psyclone the Conjurer (level 3, 21/22 HPs) Began as a Deep Elf Conjurer on Oct 13, 2023. Was an Initiate of Gozag. Quit the game on level 5 of the Dungeon. The game lasted 00:00:40 (1097 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1097, Time: 00:00:41 Health: 21/22 AC: 2 Str: 4 XL: 3 Next: 57% Magic: 1/9 EV: 12 Int: 24 God: Gozag Gold: 116 SH: 4 Dex: 13 Spells: 5/8 levels left rFire . . . c - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: gold aura A: large bone plates 1, robust 2, evolution 2, no potion heal 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 2634 gold pieces. You paid 2518 gold pieces to Gozag. Inventory: Hand Weapons c - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26891 Temple (1/1) D:5 Zot: 5366 Altars: Dithmenos Gozag Xom Zin Shops: D:2 ! Temple ::: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You are very robust. (+20% HP) You have great hidden genetic potential. Potions are less effective at restoring your health. Message History You finish channelling your searing ray. The sleepcap completely misses you. You now have 1/8 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap misses you. You now have 0/8 mp. You hit the sleepcap but do no damage. You punch the sleepcap, but do no damage. The sleepcap is almost destroyed. The sleepcap misses you. You hit the sleepcap but do no damage. You punch the sleepcap, but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You take 2 damage, and have 16/18 hp. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap misses you. You hit the sleepcap but do no damage. Lightning courses through the sleepcap! You destroy the sleepcap! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 5 hp, and now have 21/22 hp. You start resting. You feel a genetic drift. Large bone plates grow over parts of your arms. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......#.>.#...## ##...#.#.#.#..# #.....#.#.#...# #......#.#....# #.............# #.............# #.........?...# #############....###### #....$....$@.#+### #....$..##...# #.......#.._..# #.......#.....# #......f####### #........ #........ #......... #......... There were no monsters in sight! Vanquished Creatures A sleepcap (D:5) A dart slug (D:5) An orc (D:3) 2 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 3 jackals (D:5) A bat (D:1) A frilled lizard (D:2) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 21 | D:1 | Identified a scroll of acquirement 21 | D:1 | Acquired 1272 gold pieces 102 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 105 | D:1 | Learned a level 2 spell: Searing Ray 173 | D:2 | Reached skill level 5 in Conjurations 174 | D:2 | Found Utwiat's Distillery. 254 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 254 | D:3 | Gained mutation: You are very robust. (+20% HP) [potion of | mutation] 254 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 254 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 263 | D:3 | Lost mutation: You are very robust. (+20% HP) [potion of | mutation] 263 | D:3 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 263 | D:3 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 263 | D:3 | Gained mutation: You have great hidden genetic potential. | [potion of mutation] 263 | D:3 | Gained mutation: You are very robust. (+20% HP) [potion of | mutation] 324 | D:3 | Acquired 1296 gold pieces 350 | D:4 | Noticed an ice beast 355 | D:5 | Entered Level 5 of the Dungeon 364 | D:5 | Found a staircase to the Ecumenical Temple. 373 | Temple | Entered the Ecumenical Temple 384 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 1010 | D:5 | Found a glowing silver altar of Zin. 1095 | D:5 | Reached XP level 3. HP: 21/22 MP: 0/9 1096 | D:5 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [hidden potential] 1097 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms D:2: layout_basic, serial_shops, shop, uniq_sigmund D:3: layout_basic, marbit_many_paths, serial_curves, eino_curves_01, eino_curves_03 D:4: layout_cave_pools, kennysheep_mini_moat, dk_noncrumbling_3 D:5: layout_gridville, mainiacjoe_overflow_alcove_1, minmay_temple_entry_grid, grunt_decor_arrowhead, uniq_crazy_yiuf_cottage Temple: hellmonk_temple_flake Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 4 Punch || 2 Cast: Magic Dart || 20 Searing Ray || 2 Invoke: Call Merchant || 3 Use: Scroll || 2 Potion || 2 Dodge: Dodged || 4