Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 0 Psyclone the Magician (level 1, 15/15 HPs) Began as a Djinni Necromancer on Oct 15, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (61 turns). Psyclone the Magician (Djinni Necromancer) Turns: 61, Time: 00:00:16 Health: 15/15 AC: 0 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying, studying Spellcasting A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe Scrolls b - 2 scrolls of amnesia {unknown} c - 2 scrolls of acquirement Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 14% 3 c - Animate Dead Necr 13% N/A 43% 4 d - Agony Necr 13% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5939 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Psyclone the Djinni Necromancer. Game seed: 7229806256980976716 (custom seed) Press ? for a list of commands and other information. Found a faded altar of an unknown god. Found two stairs. You begin with the following spells memorised: Necrotise, Vampiric Draining, Animate Dead, Agony. You reach down and open the door. There is an open door here. Found 17 gold pieces. Found 2 scrolls labelled FUSKUR VIKLOEP. b - 2 scrolls labelled FUSKUR VIKLOEP A quokka comes into view. Found 3 scrolls labelled RAGIOR NADERHA. Found 3 stones. c - 3 scrolls labelled RAGIOR NADERHA This is a scroll of acquirement! You see here a manual of Spellcasting. Something appears before you! Okay, then. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. Unknown command. You aren't wearing anything. Unknown command. You pick up a manual of Spellcasting and begin studying. There are no items here. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############.# #.# #.# #.# ##########.# #..........# # #.########## #(#######.# #..@......# ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Psyclone set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Identified 3 scrolls of acquirement 48 | D:1 | Acquired a manual of Spellcasting 61 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring Action || total ---------------------------++------- Use: Scroll || 1