Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 3 Psyclone the Magician (level 1, 11/15 HPs) Began as a Djinni Necromancer on Oct 15, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (221 turns). Psyclone the Magician (Djinni Necromancer) Turns: 221, Time: 00:01:08 Health: 11/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 17 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying, very slightly contaminated, studying Spellcasting A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of amnesia {unknown} d - a scroll of identify {unknown} Potions c - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 b - Vampiric Draining Necr 14% 2d7 12% 3 c - Animate Dead Necr 14% N/A 38% 4 d - Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5779 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, ally target, chance to affect: 83%) The hobgoblin writhes in agony. You take 1 damage, and have 14/15 hp. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, ally target, chance to affect: 83%) The hobgoblin writhes in agony. You take 1 damage, and have 13/15 hp. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, ally target, chance to affect: 83%) The hobgoblin writhes in agony. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, ally target, chance to affect: 83%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Your frilled lizard skeleton crumbles into dust! The hobgoblin barely misses you. You take 1 damage, and have 12/15 hp. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, ally target, chance to affect: 83%) The hobgoblin writhes in agony. You kill the hobgoblin! The dead are walking! You take 1 damage, and have 11/15 hp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.## #.# #..# #.# #.# #.# #..# #.# #># #.########..# #.# #.# #......Z....# #(# #.# ###########.# #########.# #.# #.# #.........# .# #.# #.#######.# #Z# #.# #.. #@# #.# ### #.# #.# #Z# #.# #.# #.# ##.# #.# #.(# #.# #.## ###.# ######.#####...# #..............# You could see a friendly bat skeleton and a friendly hobgoblin skeleton. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Psyclone set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Identified 3 scrolls of acquirement 48 | D:1 | Acquired a manual of Spellcasting 51 | D:1 | Acquired a manual of Spellcasting 57 | D:1 | Acquired a manual of Spellcasting 221 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring Action || total ---------------------------++------- Cast: Necrotise || 6 Use: Scroll || 3 Armour: Robe || 1 Dodge: Dodged || 2