Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 32 Psyclone the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Oct 17, 2023. Mangled by an ogre ... wielding a +0 giant spiked club (25 damage) ... on level 7 of the Dungeon. The game lasted 00:01:08 (593 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 593, Time: 00:01:09 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 8% Magic: 3/9 EV: 12 Int: 24 God: Gold: 3891 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 3891 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Scrolls d - 3 scrolls of identify {@r1} Potions c - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% N/A 5% 2 Dazzling Flash Conj/Hex 32% N/A 11% 3 Sublimation of Blood Necr 3% N/A 16% 2 Wereblood Tmut 3% N/A 16% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Sticky Flame Conj/Fire 16% 2d4 34% 4 Dispel Undead Necr 3% 3d7 71% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Hepliaklqana The Shining One Message History You now have 3/8 mp. The searing ray hits the hound skeleton! You destroy the hound skeleton! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 4 hp, and now have 17/19 hp. You now have 2/9 mp. You now have 3882 gold pieces (gained 4). You now have 3891 gold pieces (gained 9). You open the door. A spectral hobgoblin and a hobgoblin come into view. Found a hazy altar of Hepliaklqana. As you close the door, it creaks loudly! You hear a shout! A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a hunting sling. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Health restored: 19 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (90% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) You now have 4/9 mp. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .. .. ... #. #.##.# ##..... ....... ..... #..####### #..@....<# #....O.###### ........# #........ ........# ...##...# ... ..... .. ###... You could see an ogre. Vanquished Creatures A hound skeleton (D:4) A worm (D:2) A dart slug (D:4) 2 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 ball pythons 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 340 | D:4 | Acquired 1255 gold pieces 346 | D:4 | Acquired 1352 gold pieces 357 | D:4 | Acquired 1218 gold pieces 559 | D:4 | Reached XP level 3. HP: 17/19 MP: 2/9 572 | D:4 | Found a hazy altar of Hepliaklqana. 583 | D:4 | You fall into a shaft and drop 2 floors! 589 | D:7 | Noticed an ogre 593 | D:7 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:6: layout_layer_cave, minmay_temple_entry_hall D:7: layout_basic, nicolae_wu_jian_immortal_techniques Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 25 Searing Ray || 3 Use: Scroll || 5 Dodge: Dodged || 5