Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 29 Psyclone the Conjurer (level 3, 18/19 HPs) Began as a Deep Elf Conjurer on Oct 17, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:01:41 (397 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 397, Time: 00:01:41 Health: 18/19 AC: 5 Str: 6 XL: 3 Next: 1% Magic: 1/9 EV: 12 Int: 32 God: Gold: 3878 SH: 0 Dex: 13 Spells: 5/8 levels left rFire x . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: poison resistance, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 3878 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Scrolls d - 3 scrolls of identify {@r1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 29% N/A 5% 2 Dazzling Flash Conj/Hex 58% N/A 10% 3 Fulminant Prism Conj/Hex 14% 3d9 28% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 28% 4 Sticky Flame Conj/Fire 29% 2d5 28% 4 Dispel Undead Necr 6% 3d8 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations Your system is resistant to poisons. (rPois) Your spells are a little harder to cast, but a little more powerful. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (heavily damaged, 91% to hit) The searing ray hits the hound skeleton. The hound skeleton is severely damaged. (Press . to maintain the ray.) You now have 4/8 mp. The searing ray hits the hound skeleton. The hound skeleton is almost destroyed. The dart slug briefly extends its eye-stalks. You now have 3/8 mp. The searing ray hits the hound skeleton! You destroy the hound skeleton! You now have 2/8 mp. The searing ray hits the dart slug! The dart slug is almost dead. You finish channelling your searing ray. You now have 1/8 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 22, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 4 hp, and now have 17/19 hp. You now have 0/9 mp. An endoplasm comes into view. The endoplasm moves out of view. c - a bubbling grey potion It was a potion of mutation. You feel extremely strange. You feel resistant to poisons. You feel less in control of your magic. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# . #.......# .... #. #.......# ...# .#.?#..$....# ....# ....#.......# ....# ...:........# .....# ...#........###.....# ## #.)..............# #.........@......# #................# ##.#.##..........# #.#.##..........# #>#.##..........# #.#.##..........# #....###.######## #######...###.# #..........# There were no monsters in sight! Vanquished Creatures A hound skeleton (D:4) A worm (D:2) A dart slug (D:4) An endoplasm (D:2) 3 jackals (D:1) A kobold (D:1) 2 ball pythons 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 340 | D:4 | Acquired 1255 gold pieces 346 | D:4 | Acquired 1352 gold pieces 357 | D:4 | Acquired 1218 gold pieces 389 | D:4 | Reached XP level 3. HP: 17/19 MP: 0/9 396 | D:4 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 396 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 397 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 15 Searing Ray || 2 Use: Scroll || 5 Potion || 1 Dodge: Dodged || 1