Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 181 Psyclone the Conjurer (level 5, 33/33 HPs) Began as a Deep Elf Conjurer on Oct 18, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:32 (1161 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1161, Time: 00:00:33 Health: 33/33 AC: 7 Str: 8 XL: 5 Next: 34% Magic: 11/11 EV: 12 Int: 35 God: Gold: 3926 SH: 0 Dex: 13 Spells: 3/10 levels left rFire x . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: iridescent scales 1, clever 1, robust 2, strong 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 3926 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Wands c - a wand of mindburst (17) g - a wand of flame (30) Scrolls d - 3 scrolls of identify {@r1} Potions f - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 15% 3d11 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 31% N/A 1% 2 Dazzling Flash Conj/Hex 62% N/A 3% 3 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 11% 4 Sticky Flame Conj/Fire 31% 2d5 11% 4 Dispel Undead Necr 5% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +2) You are very robust. (+20% HP) Your muscles are strong. (Str +2) Message History Done waiting. You start waiting. Done waiting. You can't go down here! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start waiting. Done waiting. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ ................ .....##.....#### .###.##.....#### #.##........# #.##........# #.##........## #+# #.##......@..# #.# #.##.....##### ###.###.##.....# ...............# ...##########+## .........#### ...###......# ...# #......# #### #...<..# There were no monsters in sight! Vanquished Creatures An ice beast (D:5) 2 bullfrog skeletons A hound skeleton (D:4) A worm (D:2) A dart slug (D:4) 2 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) A quokka (D:5) 2 ball pythons 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 340 | D:4 | Acquired 1255 gold pieces 346 | D:4 | Acquired 1352 gold pieces 357 | D:4 | Acquired 1218 gold pieces 389 | D:4 | Reached XP level 3. HP: 19/19 MP: 2/9 420 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 420 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 420 | D:4 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 420 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 426 | D:4 | Reached skill level 6 in Conjurations 523 | D:5 | Entered Level 5 of the Dungeon 527 | D:5 | Reached XP level 4. HP: 18/26 MP: 4/10 548 | D:5 | Gained mutation: Your mind is acute. (Int +2) [hidden | potential] 643 | D:5 | Noticed an ice beast 648 | D:5 | Killed an ice beast 649 | D:5 | Reached skill level 7 in Conjurations 649 | D:5 | Reached XP level 5. HP: 30/30 MP: 4/11 654 | D:5 | Learned a level 4 spell: Fulminant Prism 654 | D:5 | Gained mutation: You are very robust. (+20% HP) [hidden | potential] 654 | D:5 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1161 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 7 | 7.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 16 | 1 || 17 Searing Ray | 5 | 1 || 6 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 3 | || 3