Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 89 Psyclone the Conjurer (level 4, -5/26 HPs) Began as a Deep Elf Conjurer on Oct 20, 2023. Slain by an ice beast (12 damage) ... on level 5 of the Dungeon. The game lasted 00:00:18 (551 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 551, Time: 00:00:18 Health: -5/26 AC: 7 Str: 8 XL: 4 Next: 31% Magic: 2/10 EV: 12 Int: 33 God: Gold: 3901 SH: 0 Dex: 13 Spells: 6/9 levels left rFire x . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: iridescent scales 1, robust 1, strong 1, evolution 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 3901 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Scrolls d - 3 scrolls of identify {@r1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% N/A 2% 2 Dazzling Flash Conj/Hex 52% N/A 4% 3 Fulminant Prism Conj/Hex 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Sticky Flame Conj/Fire 26% 2d5 16% 4 Dispel Undead Necr 4% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You are robust. (+10% HP) Your muscles are strong. (Str +2) You have hidden genetic potential. Message History The ice beast is moderately wounded. You now have 3/10 mp. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the quokka. You kill the quokka! You now have 2/10 mp. The searing ray hits the ice beast! The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you but does no damage. You now have 1/10 mp. You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast hits you but does no damage. This spell is extremely dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 2? The ice beast hits you but does no damage. Your memorisation is interrupted. Unknown command. Unknown command. You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast misses you. You barely miss the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You hit the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast hits you but does no damage. You closely miss the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.# .....## #.# ....... #.# ....... #.# ....... #+# #.# /†..... # #.# #.# .....# +.###.###.##Y....# #..........@.....# #....##########+## #.......!..#### #....###......# .......# #......# #...#### #...<..# #... #./.>.$# ### #......# ###+#### You could see an ice beast. Vanquished Creatures 2 bullfrog skeletons A hound skeleton (D:4) A worm (D:2) A dart slug (D:4) An endoplasm (D:2) A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) A quokka (D:5) 2 ball pythons 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 340 | D:4 | Acquired 1255 gold pieces 346 | D:4 | Acquired 1352 gold pieces 357 | D:4 | Acquired 1218 gold pieces 389 | D:4 | Reached XP level 3. HP: 19/19 MP: 2/9 420 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 420 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 420 | D:4 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 420 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 426 | D:4 | Reached skill level 6 in Conjurations 515 | D:5 | Entered Level 5 of the Dungeon 539 | D:5 | Noticed an ice beast 541 | D:5 | Reached XP level 4. HP: 23/26 MP: 6/10 551 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 6 || 6 Cast: Magic Dart | 16 | || 16 Searing Ray | 5 | 1 || 6 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Armor: Robe | 6 | 5 || 11 Dodge: Dodged | 11 | 1 || 12