Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 7 Psyclone the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Oct 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (104 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 104, Time: 00:01:13 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 0% Magic: 5/5 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Static Discharge Conj/Air 10% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Sticky Flame Conj/Fire 10% 2d3 54% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the jackal. Your grab misses the jackal. The jackal barely misses you. You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 9/11 hp. You closely miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal misses you. The rat twitches its whiskers. You hit the jackal. You squeeze the jackal. You kill the jackal! The rat closely misses you. You barely miss the rat. Your grab misses the rat. The rat barely misses you. You hit the rat but do no damage. Your grab misses the rat. The rat barely misses you. You closely miss the rat. You grab the rat. You constrict the rat. The rat barely misses you. You hit the rat. You kill the rat! You have reached level 2! You regained 5 hp, and now have 14/17 hp. You see here a rat corpse. Found a runed scarf. You start resting. Magic restored. You regained 2 hp, and now have 16/17 hp. MP restored: 5 You start resting. HP restored. Health restored: 17 You see here a rat corpse. You see here a jackal corpse. You pick up a book of Touch and begin reading... You add the spells Static Discharge, Sticky Flame and Dispel Undead to your library. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .♣.....♣....####......### ..........(.......# .....(.####(#....# ....... #[#....# #.... #.#.#### ##.#.# ..#.# ### #.#.# ...#@#.# ##.#.#.# #......# #.....†# #......# #..#.#.#†# ##.#.#.#.# # ....#.# .......# There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 43 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 104 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a Action || total -------------------------++------- Melee: Dagger || 9 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 5 Dodge: Dodged || 7