Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 3 Psyclone the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Oct 22, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (55 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 55, Time: 00:00:47 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! A rat comes into view. A jackal comes into view. You now have 0/3 mp. Found a book of Touch. The jackal closely misses you. You closely miss the jackal. The jackal barks! Your grab misses the jackal. Your tentacle-slap misses the jackal. You squeeze the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 9/11 hp. You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. A rat comes into view. You take 2 damage, and have 7/11 hp. You hit the jackal but do no damage. You tentacle-slap the jackal, but do no damage. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal misses you. You take 1 damage, and have 6/11 hp. You barely miss the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/11 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/11 hp. You hit the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal. The jackal barely misses you. The jackal bites you. You die... ....... #[#....# #.... #.#.#### #.#.# ..#.# # # #.# .. #:#.# ##.#.#.# #......# #.....@# #....hh# ..#.#.#†# # #.#.#r# . ..#.# . .....# ..# ... ... ### You could see 2 jackals and a rat. Vanquished Creatures A jackal (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 55 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a Action || total -------------------------++------- Melee: Dagger || 6 Tentacles || 2 Constrict || 1 Punch || 1 Cast: Magic Dart || 5 Dodge: Dodged || 8