Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 5250549004198546360 843 Psyclone the Thaumaturge (level 7, -7/36 HPs) Began as a Deep Elf Conjurer on Oct 22, 2023. Mangled by a two-headed ogre ... wielding a +0 dire flail (8 damage) ... on level 5 of the Dungeon. The game lasted 00:07:20 (4989 turns). Psyclone the Thaumaturge (Deep Elf Conjurer) Turns: 4989, Time: 00:07:20 Health: -7/36 AC: 3 Str: 1 XL: 7 Next: 68% Magic: 23/30 EV: 12 Int: 25 God: Gold: 217 SH: 0 Dex: 13 Spells: 20/23 levels left rFire . . . r - +7 sling of Gluttony {elec, Contam Will++ MP+9 Str-3} rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons a - a +2 dagger of electrocution r - the +7 sling of Gluttony (weapon) {elec, Contam Will++ MP+9 Str-3} (You found it on level 4 of the Dungeon) Str: It affects your strength (-3). MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. Armour c - a +0 robe (worn) h - a +0 pair of gloves (worn) q - a +0 kite shield Wands i - a wand of paralysis (11) l - a wand of acid (7) Scrolls e - 3 scrolls of teleportation f - 3 scrolls of identify {@r1} k - a scroll of amnesia {unknown} n - a scroll of blinking {unknown} p - a scroll of vulnerability {unknown} s - a scroll of poison {unknown} t - a scroll of fear {unknown} Potions b - 2 potions of magic d - a potion of might {unknown} g - 3 potions of lignification j - a potion of haste {unknown} m - a potion of degeneration {unknown} o - 2 potions of curing Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.6 Spellcasting + Level 8.0 Conjurations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 60% N/A 3% 3 Fulminant Prism Conj/Hex 15% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24996 Temple: D:4-7 Altars: The Shining One Message History The two-headed ogre is lightly wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club (lightly wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) You now have 28/30 mp. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. You now have 27/30 mp. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 dire flail!! Ouch! That really hurt! The two-headed ogre closely misses you. You take 20 damage, and have 16/36 hp. MASSIVE DAMAGE!! You now have 26/30 mp. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. A scorpion comes into view. You now have 25/30 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club (severely wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 dire flail. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 1/36 hp. MASSIVE DAMAGE!! You now have 24/30 mp. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 dire flail! You die... ......... ........# ........+ ......s.# ........# .# ........# #.# .. ........# #.# .####### .......O# #.##........ .......@# #.#......... ........#####.#......... ........................ ...........[.#...####### ..................(..... .######......#.>........ #......##.†....... #......##......... #......##.#....... You could see a two-headed ogre and a scorpion. Vanquished Creatures Prince Ribbit (D:5) A water moccasin (D:5) An ogre (D:5) A scorpion (D:4) A hound (D:5) A jelly (D:5) An orc priest (D:3) A sleepcap (D:5) Terence (D:2) Ijyb (D:3) 2 orc wizards 6 adders 4 dart slugs 11 orcs 8 bats 10 endoplasms 5 giant cockroaches 8 goblins 12 hobgoblins 7 quokkas 8 ball pythons 6 frilled lizards 5 kobolds 16 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1034 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1279 | D:2 | Reached skill level 5 in Conjurations 1469 | D:2 | Found a faded altar of an unknown god. 1633 | D:2 | Learned a level 2 spell: Searing Ray 2053 | D:2 | Noticed Terence 2064 | D:2 | Killed Terence 2065 | D:2 | Reached XP level 4. HP: 16/24 MP: 0/12 2522 | D:3 | Reached skill level 5 in Spellcasting 2981 | D:3 | Reached XP level 5. HP: 27/28 MP: 5/14 3094 | D:3 | Found a glowing golden altar of the Shining One. 3156 | D:3 | Noticed Ijyb 3158 | D:3 | Paralysed by Ijyb for 3 turns 3166 | D:3 | Paralysed by Ijyb for 2 turns 3172 | D:3 | Killed Ijyb 3982 | D:4 | Identified the +7 sling of Gluttony {elec, Contam Will++ | MP+9 Str-3} 4123 | D:4 | Reached XP level 6. HP: 14/32 MP: 15/17 4621 | D:5 | Entered Level 5 of the Dungeon 4798 | D:5 | Noticed a water moccasin 4800 | D:5 | Killed a water moccasin 4801 | D:5 | Reached XP level 7. HP: 36/36 MP: 20/20 4813 | D:5 | Noticed Prince Ribbit 4827 | D:5 | Killed Prince Ribbit 4976 | D:5 | Noticed a two-headed ogre 4988 | D:5 | HP: 1/36 [two-headed ogre/+0 dire flail (13)] 4989 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_ruins, minmay_rat_gold_closets, uniq_terence D:3: cheibrodos_pilgrimage, layout_basic, tso_altar, hangedman_decor_opposing, uniq_ijyb D:4: layout_cave_pools D:5: layout_basic, minmay_strange_pillars, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 8 | 8.6 Conjurations | 5 6 7 8 | 8.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 9 | || 11 Fire: Sling | | 26 | 15 || 41 Cast: Magic Dart | 85 | 90 | || 175 Searing Ray | 3 | 10 | 6 || 19 Use: Potion | 3 | | || 3 Scroll | 2 | 3 | || 5 Armour: Robe | 2 | 5 | 1 || 8 Dodge: Dodged | 5 | 20 | 3 || 28