Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 10 Psyclone the Conjurer (level 2, 4/17 HPs) Began as an Octopode Conjurer on Oct 23, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:48 (157 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 157, Time: 00:00:49 Health: 4/17 AC: 1 Str: 6 XL: 2 Next: 20% Magic: 1/5 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the frilled lizard. The frilled lizard barely misses you. You now have 5/5 mp. You release your grip on the frilled lizard. The frilled lizard bites you but does no damage. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (heavily wounded, 63% to hit) The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) You now have 3/5 mp. You now have 2/5 mp. You start resting. An endoplasm comes into view. An endoplasm is nearby! You see here the ring "Xiagas" {rElec rCorr MP+9 AC+4 Dex+4 SInv}. You see here a giant cockroach corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. You now have 2/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You now have 1/5 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##### #.#...## #......## #.......# #.......# #.......# ##.....## ###..<## #=†.@## #.#### #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) A giant cockroach (D:2) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:2) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 59 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 88 | D:2 | Identified a scroll of acquirement 88 | D:2 | Acquired the ring "Xiagas" {rElec rCorr MP+9 AC+4 Dex+4 | SInv} 96 | D:2 | Learned a level 2 spell: Searing Ray 157 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha Action || total -------------------------++------- Melee: Dagger || 12 Tentacles || 4 Constrict || 4 Punch || 1 Cast: Magic Dart || 5 Searing Ray || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Skin || 18 Dodge: Dodged || 57