Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 3438 Psyclone the Destroyer (level 10, 61/61 HPs) Began as an Octopode Conjurer on Oct 23, 2023. Was an Initiate of Gozag. Quit the game on level 11 of the Dungeon. The game lasted 00:17:44 (7558 turns). Psyclone the Destroyer (Octopode Conjurer) Turns: 7558, Time: 00:17:44 Health: 61/61 AC: 14 Str: 2 XL: 10 Next: 5% Magic: 32/32 EV: 14 Int: 36 God: Gozag Gold: 374 SH: 0 Dex: 21 Spells: 17/28 levels left rFire + + + SeeInvis + c - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + + Faith . (no shield) rNeg + + + Spirit . d - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rPois + Reflect . G - amulet of the Four Winds {rN+ Will+++ Clar} rElec + Harm . b - ring "Xiagas" {rElec rCorr MP+9 AC+4 Dex+4 SInv} rCorr + Rampage . f - ring "Vyohe" {rC+ Int+6 Dex+2 SInv Stlth+} rMut + Clarity + s - ring of the Postmodern Hells {rN+ Str-5 Int+6 Dex+4} Will +++++ v - ring "Gounep" {rElec Will+ AC+4} Stlth +++++..... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.23/turn (no ring) (no ring) @: studying 2 skills A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, robust 1, noise suppression a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 11 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 11 of its levels. You collected 5286 gold pieces. You spent 1838 gold pieces at shops. You paid 3074 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 dagger c - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 2 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour d - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 2 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. w - a +0 kite shield Jewellery b - the ring "Xiagas" (left tentacle) {rElec rCorr MP+9 AC+4 Dex+4 SInv} (You acquired it on level 2 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. f - the ring "Vyohe" (right tentacle) {rC+ Int+6 Dex+2 SInv Stlth+} (You acquired it on level 4 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. s - the ring of the Postmodern Hells (on tentacle) {rN+ Str-5 Int+6 Dex+4} (You acquired it on level 11 of the Dungeon) [ring of intelligence] Str: It affects your strength (-5). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. v - the ring "Gounep" (on tentacle) {rElec Will+ AC+4} (You bought it in a shop on level 11 of the Dungeon) [ring of protection] AC: It affects your AC (+4). rElec: It insulates you from electricity. Will: It increases your willpower. B - a ring of protection from fire D - a ring of resist corrosion F - a ring of protection from fire G - the amulet of the Four Winds (around mantle) {rN+ Will+++ Clar} (You bought it in a shop on level 11 of the Dungeon) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. Wands g - a wand of mindburst (17) i - a wand of flame (47) l - a wand of iceblast (5) q - a wand of paralysis (9) x - a wand of charming (6) Scrolls e - 8 scrolls of identify {unknown} m - 2 scrolls of amnesia {unknown} p - a scroll of blinking {unknown} r - a scroll of immolation {unknown} u - 4 scrolls of teleportation y - a scroll of torment {unknown} A - 2 scrolls of summoning {unknown} E - a scroll of vulnerability {unknown} Potions h - a potion of ambrosia {unknown} k - a potion of curing {unknown} n - 4 potions of haste {unknown} o - 2 potions of brilliance {unknown} t - a potion of mutation z - a potion of lignification {unknown} C - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 9.5 Spellcasting + Level 10.6 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 26% 3d14 2% 4 e - Iskenderun's Mystic Conj/Tloc 53% 2d11 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 70% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Sticky Flame Conj/Fire 70% 2d8 2% 4 Sublimation of Blood Necr 17% N/A 3% 2 Wereblood Tmut 17% N/A 3% 2 Ozocubu's Armour Ice 25% N/A 8% 3 Dispel Undead Necr 17% 3d10 24% 4 Ozocubu's Refrigeration Ice 12% 4d7 100% 7 Summon Hydra Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Gozag Hepliaklqana Okawaru Qazlal Sif Muna The Shining One Shops: D:11 ====* Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are robust. (+10% HP) You passively dampen the noise of your surroundings. Message History There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. (D) Dungeon Where to? (* - list waypoints, Enter - D:11 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. Magic restored. There is an open door here. MP restored: 32 There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. (D) Dungeon Where to? (* - list waypoints, Enter - D:11 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an entrance to Nul Gidixt's Jewellery Shop here. There is an entrance to Woiguz's Jewellery Shoppe here. You no longer have enough gold to petition Gozag for potion effects. G - the amulet of the Four Winds {rN+ Will+++ Clar} Thank you for shopping at Woiguz's Jewellery Shoppe! Search for what [? for help]? INt Unknown command. Unknown command. You start removing your amulet. You continue taking off your amulet of reflection. x4 You finish taking off your amulet of reflection. You start putting on your amulet. You continue putting on the amulet of the Four Winds {rN+ Will+++ Clar}. x5 You finish putting on the amulet of the Four Winds {rN+ Will+++ Clar}. G - the amulet of the Four Winds (around mantle) {rN+ Will+++ Clar} v - the ring "Gounep" (on tentacle) {rElec Will+ AC+4} You drop an amulet of reflection. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #∩∩∩∩..# #......## ######"@#'#..## #.......#∩#...# #.......###...# #.............# +........<....# ###..##..##+### #+###..# .........^....# ..............# There were no monsters in sight! Vanquished Creatures Sigmund (D:5) A wraith (D:10) 6 yaks (D:10) Menkaure (D:5) Edmund (D:5) 2 sky beasts An ice beast (D:5) An orc warrior (D:10) The ghost of Fos Wory the Chopper, an amateur MiBe of Trog (D:3) 3 ogres (D:5) 2 centaurs 2 gnoll sergeants A water moccasin zombie (D:5) A howler monkey (D:5) 4 electric eels (D:10) A bullfrog zombie (D:5) 2 hounds An orc priest (D:5) 3 bullfrog skeletons A gnoll shaman (D:7) A jelly (D:5) 3 iguanas (D:5) Ijyb (D:5) Natasha (thrice) (D:2) 2 orc wizards 3 hound skeletons 11 gnolls 3 adders A howler monkey skeleton (D:6) A white imp (D:5) An ufetubus (D:5) 2 adder skeletons (D:4) 3 worms 6 dart slugs 3 orcs 3 bats 9 endoplasms 2 giant cockroaches 5 goblins 10 hobgoblins 5 jackals 8 kobolds 3 quokkas 6 ball pythons A frilled lizard (D:2) 9 rats A spectral hobgoblin (D:4) 142 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms 10 creatures vanquished. Grand Total: 152 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 59 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 88 | D:2 | Identified a scroll of acquirement 88 | D:2 | Acquired the ring "Xiagas" {rElec rCorr MP+9 AC+4 Dex+4 | SInv} 155 | D:1 | Learned a level 2 spell: Searing Ray 196 | D:2 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 196 | D:2 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 221 | D:2 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 221 | D:2 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 251 | D:3 | Found a glowing golden altar of the Shining One. 300 | D:4 | Acquired the ring "Vyohe" {rC+ Int+6 Dex+2 SInv Stlth+} 345 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 345 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 345 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 480 | D:4 | Reached skill level 5 in Conjurations 480 | D:4 | Reached XP level 3. HP: 23/23 MP: 6/6 530 | D:5 | Entered Level 5 of the Dungeon 535 | D:5 | Reached XP level 4. HP: 29/29 MP: 7/7 588 | D:5 | Found a shimmering blue altar of Sif Muna. 601 | D:5 | Noticed an ice beast 610 | D:5 | Killed an ice beast 611 | D:5 | Reached skill level 6 in Conjurations 611 | D:5 | Reached XP level 5. HP: 33/34 MP: 8/8 690 | D:5 | Found an opulent altar of Gozag. 697 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 753 | D:5 | Found an iron altar of Okawaru. 770 | D:5 | Noticed a centaur 791 | D:5 | Noticed Menkaure 846 | D:6 | Reached skill level 7 in Conjurations 846 | D:6 | Reached XP level 6. HP: 37/39 MP: 9/9 934 | D:6 | Noticed a sky beast 941 | D:6 | Killed a sky beast 1220 | D:9 | Acquired 1301 gold pieces 1227 | D:9 | Acquired 1256 gold pieces 1243 | D:9 | Acquired 1355 gold pieces 1344 | D:10 | Entered Level 10 of the Dungeon 1414 | D:11 | Found Reiheab's General Store. 1417 | D:11 | Bought a scroll of acquirement for 624 gold pieces 1430 | D:11 | Acquired the ring of the Postmodern Hells {rN+ Str-5 Int+6 | Dex+4} 1598 | D:10 | Reached XP level 7. HP: 45/45 MP: 10/10 1640 | D:10 | Reached skill level 8 in Conjurations 1873 | D:10 | Noticed a yak 1874 | D:10 | Noticed a yak 1965 | D:11 | Bought the ring "Gounep" {rElec Will+ AC+4} for 556 gold | pieces 2015 | D:10 | Noticed a yak 2015 | D:10 | Noticed a yak 2034 | D:10 | Killed a yak 2035 | D:10 | Reached XP level 8. HP: 36/50 MP: 14/14 2122 | D:11 | Learned a level 4 spell: Fulminant Prism 2127 | D:11 | Learned a level 4 spell: Iskenderun's Mystic Blast 2136 | D:10 | Noticed a yak 2145 | D:10 | Killed a yak 2146 | D:10 | Reached skill level 5 in Spellcasting 2146 | D:10 | Noticed a yak 2151 | D:10 | Killed a yak 2153 | D:10 | Killed a yak 2154 | D:10 | Reached skill level 9 in Conjurations 2155 | D:10 | Killed a yak 2157 | D:10 | Killed a yak 2402 | D:10 | Reached XP level 9. HP: 16/56 MP: 11/19 3299 | D:5 | Noticed Sigmund 3306 | D:5 | Killed Sigmund 3628 | D:5 | Reached skill level 10 in Conjurations 3789 | D:5 | Found a stormy altar of Qazlal. 3837 | D:5 | Noticed Ijyb 3856 | D:5 | Killed Ijyb 4037 | D:5 | Killed Menkaure 4266 | D:5 | Noticed Edmund 4272 | D:5 | Killed Edmund 4871 | D:4 | Found a hazy altar of Hepliaklqana. 5060 | D:3 | Noticed Fos Wory's ghost (amateur MiBe) 5061 | D:3 | Found a transporter. 5088 | D:3 | Found a transporter. 5112 | D:3 | Killed Fos Wory's ghost 5675 | D:3 | Identified the +1 whip of Eternal Harmony {flame, rElec | Int+2} 5737 | D:2 | Found a faded altar of an unknown god. 5793 | D:2 | Reached XP level 10. HP: 61/61 MP: 23/23 5805 | D:2 | Noticed Natasha 5812 | D:2 | Killed Natasha 6186 | D:2 | Noticed Natasha 6189 | D:2 | Killed Natasha 6498 | D:2 | Noticed Natasha 6500 | D:2 | Killed Natasha 7542 | D:11 | Bought the amulet of the Four Winds {rN+ Will+++ Clar} for | 658 gold pieces 7542 | D:11 | Found the amulet of the Four Winds {rN+ Will+++ Clar} 7558 | D:11 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure D:6: layout_layer_cave, minmay_temple_entry_hall D:7: layout_basic, nicolae_wu_jian_immortal_techniques D:8: layout_rooms, lightli_temple_of_fire, minmay_lair_entry_grove, serial_shops, shop D:9: layout_cave_pools, grunt_decor_clamped D:10: minmay_diamond_stairs, layout_basic D:11: layout_gridville, serial_shops, kennysheep_mini_moat Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.6 Spellcasting | 4 7 9 | 9.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 6 | | | || 6 Tentacles | 2 | | 1 | || 3 Constrict | 1 | | | || 1 Punch | 1 | | | || 1 Staff | | | 3 | || 3 Cast: Magic Dart | 5 | 1 | 52 | 53 || 111 Searing Ray | 5 | 12 | 56 | 13 || 86 Iskenderun's Myst | | | 5 | || 5 Fulminant Prism | | | 10 | || 10 Invok: Call Merchant | | 4 | | || 4 Use: Scroll | 4 | 5 | | || 9 Potion | 1 | | | || 1 Stab: Sleeping | 1 | | | || 1 Armor: Skin | 1 | 3 | 21 | 3 || 28 Dodge: Dodged | 5 | 8 | 27 | 6 || 46 Block: Other | | 1 | 9 | || 10 Reflection | | | 1 | || 1