Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 9 Psyclone the Conjurer (level 2, 20/20 HPs) Began as a Gnoll Conjurer on Oct 25, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:01:31 (631 turns). Psyclone the Conjurer (Gnoll Conjurer) Turns: 631, Time: 00:01:31 Health: 20/20 AC: 2 Str: 12 XL: 2 Next: 12% Magic: 6/7 EV: 13 Int: 24 God: Gold: 2632 SH: 0 Dex: 10 Spells: 7/10 levels left rFire + + . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of Autumn {rF++ rCorr Str+6 Int+7} MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 2632 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - the ring of Autumn (left hand) {rF++ rCorr Str+6 Int+7} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+7). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Scrolls c - a scroll of teleportation {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History c - a scroll labelled RYRIN GIME There is an escape hatch in the floor here. There is a stone staircase leading down here. MP restored: 7 You climb downwards. Found a hunting sling and 6 gold pieces. There is a stone staircase leading up here. You now have 20 gold pieces (gained 6). Found 9 gold pieces. Found 2 scrolls of acquirement. You now have 29 gold pieces (gained 9). d - 2 scrolls of acquirement Something appears at your feet! You now have 1398 gold pieces (gained 1369). Something appears at your feet! You now have 2632 gold pieces (gained 1234). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A rat comes into view. Found a glowing golden altar of the Shining One. There is a stone staircase leading down here. Memorise Searing Ray, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) Health restored: 20 You now have 5/7 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ∆ #.# #.# #.# #.# #.# #.# #@##### #.....######### #####.##.....<# #.##.###### #....# ###### There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A kobold (D:1) 2 ball pythons 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 319 | D:2 | Identified a scroll of acquirement 319 | D:2 | Acquired the ring of Autumn {rF++ rCorr Str+6 Int+7} 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 513 | D:2 | Acquired 1369 gold pieces 568 | D:2 | Acquired 1234 gold pieces 607 | D:3 | Found a glowing golden altar of the Shining One. 615 | D:3 | Learned a level 2 spell: Searing Ray 631 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise Action || total -------------------------++------- Cast: Magic Dart || 8 Searing Ray || 1 Use: Scroll || 3