Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 197 Psyclone the Conjurer (level 5, 29/37 HPs) Began as a Gnoll Conjurer on Oct 26, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:41 (1119 turns). Psyclone the Conjurer (Gnoll Conjurer) Turns: 1119, Time: 00:00:42 Health: 29/37 AC: 0 Str: 13 XL: 5 Next: 75% Magic: 6/12 EV: 13 Int: 26 God: Gold: 2678 SH: 0 Dex: 10 Spells: 11/14 levels left rFire + + + SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois + Reflect . e - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) rMut + (no boots) Will ++... (no amulet) Stlth ++........ b - ring of Autumn {rF++ rCorr Str+6 Int+7} HPRegen 0.12/turn (no ring) MPRegen 0.13/turn @: no status effects A: fangs 1, strong nose, distributed training, strong-willed 1, noise suppression a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 2678 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 4 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. Jewellery b - the ring of Autumn (left hand) {rF++ rCorr Str+6 Int+7} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+7). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Wands f - a wand of mindburst (17) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions g - a potion of ambrosia {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Slings + Level 1.6 Bows + Level 1.6 Crossbows + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Transmutations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Poison Magic + Level 1.8 Invocations + Level 1.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 3% 3 Fulminant Prism Conj/Hex 14% 3d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Sif Muna The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are strong-willed. (Will+) You passively dampen the noise of your surroundings. Message History The searing ray hits the bullfrog zombie. The bullfrog zombie is lightly damaged. (Press . to maintain the ray.) You now have 10/12 mp. The searing ray hits the bullfrog zombie! The bullfrog zombie is heavily damaged. The bullfrog zombie barely misses you. You now have 9/12 mp. The searing ray hits the bullfrog zombie! The bullfrog zombie is severely damaged. The bullfrog zombie hits you. You take 6 damage, and have 31/37 hp. You now have 8/12 mp. The searing ray hits the bullfrog zombie. The bullfrog zombie is almost destroyed. You finish channelling your searing ray. The bullfrog zombie hits you. You take 2 damage, and have 29/37 hp. You now have 7/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog zombie Aim: a bullfrog zombie (almost destroyed, 89% to hit) The searing ray misses the bullfrog zombie. (Press . to maintain the ray.) The bullfrog zombie hits you. The bullfrog zombie closely misses you. You take 2 damage, and have 27/37 hp. You now have 5/12 mp. The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! You now have 4/12 mp. You open the door. There is an open door here. You open the door. Found an opulent altar of Gozag. There is an open door here. There is an opulent altar of Gozag here. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #..## ....# # ##########...#..# ................# ##########'###### # #...##.## ... ##.##...## ...# +.'....@# ...# #.##...## ....# #####.## ##### ### # There were no monsters in sight! Vanquished Creatures An ice beast (D:5) A bullfrog zombie (D:5) 2 bullfrog skeletons 2 endoplasms (D:4) A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:5) 2 ball pythons 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 319 | D:2 | Identified a scroll of acquirement 319 | D:2 | Acquired the ring of Autumn {rF++ rCorr Str+6 Int+7} 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 513 | D:2 | Acquired 1369 gold pieces 568 | D:2 | Acquired 1234 gold pieces 607 | D:3 | Found a glowing golden altar of the Shining One. 615 | D:3 | Learned a level 2 spell: Searing Ray 785 | D:4 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 785 | D:4 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 815 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 815 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 861 | D:4 | Reached skill level 5 in Spellcasting 861 | D:4 | Reached skill level 1 in Invocations 861 | D:4 | Reached XP level 3. HP: 25/25 MP: 2/9 924 | D:5 | Entered Level 5 of the Dungeon 928 | D:5 | Reached skill level 1 in Fighting 928 | D:5 | Reached skill level 1 in Short Blades 928 | D:5 | Reached skill level 1 in Long Blades 928 | D:5 | Reached skill level 1 in Axes 928 | D:5 | Reached skill level 1 in Maces & Flails 928 | D:5 | Reached skill level 1 in Polearms 928 | D:5 | Reached skill level 1 in Staves 928 | D:5 | Reached skill level 1 in Slings 928 | D:5 | Reached skill level 1 in Bows 928 | D:5 | Reached skill level 1 in Crossbows 928 | D:5 | Reached skill level 1 in Throwing 928 | D:5 | Reached skill level 1 in Armour 928 | D:5 | Reached skill level 1 in Shields 928 | D:5 | Reached skill level 1 in Unarmed Combat 928 | D:5 | Reached skill level 1 in Evocations 928 | D:5 | Reached XP level 4. HP: 32/32 MP: 6/11 990 | D:5 | Found a shimmering blue altar of Sif Muna. 1023 | D:5 | Noticed an ice beast 1028 | D:5 | Killed an ice beast 1029 | D:5 | Reached skill level 1 in Hexes 1029 | D:5 | Reached skill level 1 in Summonings 1029 | D:5 | Reached skill level 1 in Necromancy 1029 | D:5 | Reached skill level 1 in Translocations 1029 | D:5 | Reached skill level 1 in Transmutations 1029 | D:5 | Reached skill level 1 in Fire Magic 1029 | D:5 | Reached skill level 1 in Ice Magic 1029 | D:5 | Reached skill level 1 in Air Magic 1029 | D:5 | Reached skill level 1 in Earth Magic 1029 | D:5 | Reached skill level 1 in Poison Magic 1029 | D:5 | Reached XP level 5. HP: 37/37 MP: 4/12 1112 | D:5 | Found an opulent altar of Gozag. 1119 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.8 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Slings | 1 | 1.6 Bows | 1 | 1.6 Crossbows | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Transmutations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Poison Magic | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 11 | || 11 Searing Ray | 4 | 5 || 9 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Dodge: Dodged | 1 | 3 || 4