Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 197 Psyclone the Conjurer (level 5, 37/37 HPs) Began as a Gnoll Conjurer on Oct 26, 2023. Was an Initiate of Gozag. Quit the game on level 5 of the Dungeon. The game lasted 00:01:29 (1215 turns). Psyclone the Conjurer (Gnoll Conjurer) Turns: 1215, Time: 00:01:30 Health: 37/37 AC: 0 Str: 13 XL: 5 Next: 75% Magic: 12/12 EV: 13 Int: 26 God: Gozag Gold: 90 SH: 0 Dex: 10 Spells: 11/14 levels left rFire + + + SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois + Reflect . e - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) rMut + (no boots) Will ++... (no amulet) Stlth ++........ b - ring of Autumn {rF++ rCorr Str+6 Int+7} HPRegen 0.12/turn (no ring) MPRegen 0.13/turn @: no status effects A: fangs 1, strong nose, distributed training, strong-willed 1, noise suppression a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 2678 gold pieces. You spent 1987 gold pieces at shops. You paid 601 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) e - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 4 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. h - the +0 helmet of the Garden {Will++ Str-4 Int+4} (You bought it in a shop on level 5 of the Dungeon) Str: It affects your strength (-4). Int: It affects your intelligence (+4). Will: It greatly increases your willpower. i - the +1 robe "Qoire" {rElec rC- Regen+ Int+5} (You bought it in a shop on level 5 of the Dungeon) Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. j - the +1 ring mail of Daju {-Tele rElec rN+} (You bought it in a shop on level 5 of the Dungeon) rElec: It insulates you from electricity. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. k - a +0 pair of gloves of strength l - the +16 plate armour "Riof" {rC+ Will+ Slay+3} (You bought it in a shop on level 5 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. Will: It increases your willpower. m - the +3 plate armour "Raazoar" {rElec rN+} (You bought it in a shop on level 5 of the Dungeon) rElec: It insulates you from electricity. rN: It protects you from negative energy. n - the +3 leather armour of Ivafaw {rF+ Int+6} (You bought it in a shop on level 5 of the Dungeon) Int: It affects your intelligence (+6). rF: It protects you from fire. Jewellery b - the ring of Autumn (left hand) {rF++ rCorr Str+6 Int+7} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+7). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Wands f - a wand of mindburst (17) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions g - a potion of ambrosia {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Slings + Level 1.6 Bows + Level 1.6 Crossbows + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Transmutations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Poison Magic + Level 1.8 Invocations + Level 1.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 3% 3 Fulminant Prism Conj/Hex 14% 3d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Sif Muna The Shining One Shops: D:5 [ Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are strong-willed. (Will+) You passively dampen the noise of your surroundings. Message History The searing ray hits the bullfrog zombie! The bullfrog zombie is almost destroyed. (Press . to maintain the ray.) The bullfrog zombie hits you! You take 7 damage, and have 28/37 hp. You now have 5/12 mp. The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! You start resting. You start resting. Magic restored. You regained 7 hp, and now have 35/37 hp. MP restored: 12 You open the door. There is an open door here. As you open the door, it creaks loudly! Found an opulent altar of Gozag. There is an open door here. There is an opulent altar of Gozag here. Health restored: 37 You kneel at the altar of Gozag. Gozag welcomes you! You pay a service fee of 84 gold. You have enough gold to petition Gozag for potion effects. You have enough gold to fund merchants seeking to open stores in the dungeon. [a] 614 gold - Mulluclu's Armour Shop [b] 517 gold - Doettut's Antique Armour Boutique [c] 593 gold - Majum's Magic Scroll Boutique Fund which merchant? Doettut invites you to visit their Antique Armour Boutique. h - the +0 helmet of the Garden {Will++ Str-4 Int+4} i - the +1 robe "Qoire" {rElec rC- Regen+ Int+5} j - the +1 ring mail of Daju {-Tele rElec rN+} k - a +0 pair of gloves of strength You no longer have enough gold to fund merchants seeking to open stores in the dungeon. l - the +16 plate armour "Riof" {rC+ Will+ Slay+3} You no longer have enough gold to petition Gozag for potion effects. m - the +3 plate armour "Raazoar" {rElec rN+} n - the +3 leather armour of Ivafaw {rF+ Int+6} Thank you for shopping at Doettut's Antique Armour Boutique! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#. ..### .... #..## ....# # ############...#..# ..................# ..##########'###### ..# #...##@## $ ..... ##.##...## .....# +.'...._# .....# #.##...## ......# #####.## ..##### ### ..# .. +# There were no monsters in sight! Vanquished Creatures An ice beast (D:5) A bullfrog zombie (D:5) 2 bullfrog skeletons 2 endoplasms (D:4) A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:5) 2 ball pythons 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 319 | D:2 | Identified a scroll of acquirement 319 | D:2 | Acquired the ring of Autumn {rF++ rCorr Str+6 Int+7} 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 513 | D:2 | Acquired 1369 gold pieces 568 | D:2 | Acquired 1234 gold pieces 607 | D:3 | Found a glowing golden altar of the Shining One. 615 | D:3 | Learned a level 2 spell: Searing Ray 785 | D:4 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 785 | D:4 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 815 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 815 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 861 | D:4 | Reached skill level 5 in Spellcasting 861 | D:4 | Reached skill level 1 in Invocations 861 | D:4 | Reached XP level 3. HP: 25/25 MP: 2/9 924 | D:5 | Entered Level 5 of the Dungeon 928 | D:5 | Reached skill level 1 in Fighting 928 | D:5 | Reached skill level 1 in Short Blades 928 | D:5 | Reached skill level 1 in Long Blades 928 | D:5 | Reached skill level 1 in Axes 928 | D:5 | Reached skill level 1 in Maces & Flails 928 | D:5 | Reached skill level 1 in Polearms 928 | D:5 | Reached skill level 1 in Staves 928 | D:5 | Reached skill level 1 in Slings 928 | D:5 | Reached skill level 1 in Bows 928 | D:5 | Reached skill level 1 in Crossbows 928 | D:5 | Reached skill level 1 in Throwing 928 | D:5 | Reached skill level 1 in Armour 928 | D:5 | Reached skill level 1 in Shields 928 | D:5 | Reached skill level 1 in Unarmed Combat 928 | D:5 | Reached skill level 1 in Evocations 928 | D:5 | Reached XP level 4. HP: 32/32 MP: 6/11 990 | D:5 | Found a shimmering blue altar of Sif Muna. 1023 | D:5 | Noticed an ice beast 1028 | D:5 | Killed an ice beast 1029 | D:5 | Reached skill level 1 in Hexes 1029 | D:5 | Reached skill level 1 in Summonings 1029 | D:5 | Reached skill level 1 in Necromancy 1029 | D:5 | Reached skill level 1 in Translocations 1029 | D:5 | Reached skill level 1 in Transmutations 1029 | D:5 | Reached skill level 1 in Fire Magic 1029 | D:5 | Reached skill level 1 in Ice Magic 1029 | D:5 | Reached skill level 1 in Air Magic 1029 | D:5 | Reached skill level 1 in Earth Magic 1029 | D:5 | Reached skill level 1 in Poison Magic 1029 | D:5 | Reached XP level 5. HP: 37/37 MP: 4/12 1168 | D:5 | Found an opulent altar of Gozag. 1175 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 1215 | D:5 | Bought a spiked helmet for 199 gold pieces 1215 | D:5 | Identified the +0 helmet of the Garden {Will++ Str-4 Int+4} | (You bought it in a shop on level 5 of the Dungeon) 1215 | D:5 | Bought a steaming robe for 119 gold pieces 1215 | D:5 | Identified the +1 robe "Qoire" {rElec rC- Regen+ Int+5} | (You bought it in a shop on level 5 of the Dungeon) 1215 | D:5 | Bought a turquoise-encrusted ring mail for 189 gold pieces 1215 | D:5 | Identified the +1 ring mail of Daju {-Tele rElec rN+} (You | bought it in a shop on level 5 of the Dungeon) 1215 | D:5 | Bought a pair of glowing gloves for 157 gold pieces 1215 | D:5 | Bought an ichor-stained plate armour for 588 gold pieces 1215 | D:5 | Identified the +16 plate armour "Riof" {rC+ Will+ Slay+3} | (You bought it in a shop on level 5 of the Dungeon) 1215 | D:5 | Bought a heavily runed plate armour for 588 gold pieces 1215 | D:5 | Identified the +3 plate armour "Raazoar" {rElec rN+} (You | bought it in a shop on level 5 of the Dungeon) 1215 | D:5 | Bought a heavily runed leather armour for 147 gold pieces 1215 | D:5 | Identified the +3 leather armour of Ivafaw {rF+ Int+6} (You | bought it in a shop on level 5 of the Dungeon) 1215 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.8 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Slings | 1 | 1.6 Bows | 1 | 1.6 Crossbows | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Transmutations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Poison Magic | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 11 | || 11 Searing Ray | 4 | 5 || 9 Invok: Call Merchant | | 1 || 1 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Dodge: Dodged | 1 | 2 || 3