Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 13 Psyclone the Conjurer (level 2, -1/20 HPs) Began as a Gnoll Conjurer on Oct 26, 2023. Slain by a bullfrog skeleton (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:15 (883 turns). Psyclone the Conjurer (Gnoll Conjurer) Turns: 883, Time: 00:01:15 Health: -1/20 AC: 2 Str: 12 XL: 2 Next: 37% Magic: 0/7 EV: 13 Int: 24 God: Gold: 2653 SH: 0 Dex: 10 Spells: 7/10 levels left rFire + + . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of Autumn {rF++ rCorr Str+6 Int+7} MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 2653 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 4 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. Jewellery b - the ring of Autumn (left hand) {rF++ rCorr Str+6 Int+7} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+7). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The bullfrog skeleton is lightly damaged. (Press . to maintain the ray.) The bullfrog skeleton hits you. You take 6 damage, and have 14/20 hp. MASSIVE DAMAGE!! You now have 3/7 mp. A bullfrog skeleton is nearby! The bullfrog skeleton misses you. The bullfrog skeleton hits you. The bullfrog skeleton hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You take 9 damage, and have 5/20 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (lightly damaged, 93% to hit) The searing ray hits the bullfrog skeleton! The bullfrog skeleton is heavily damaged. (Press . to maintain the ray.) The bullfrog skeleton misses you. x2 You now have 2/7 mp. The searing ray hits the bullfrog skeleton. The bullfrog skeleton is severely damaged. The bullfrog skeleton misses you. You now have 1/7 mp. The searing ray hits the bullfrog skeleton. The bullfrog skeleton is almost destroyed. The bullfrog skeleton hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The bullfrog skeleton closely misses you. You take 4 damage, and have 1/20 hp. You now have 0/7 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A bullfrog skeleton is nearby! 2 gnolls come into view. Found a mace. The bullfrog skeleton hits you. You die... ## g# .# g# .# #.############.# #...........>#.# .###.......Z@.# #..........# #..#####..## #..#?[)#..# #..#[[/#..# #†.#?$$#..# ∆ #..#####..# #.........# ... #.........# You could see 2 gnolls and a bullfrog skeleton. Vanquished Creatures 2 endoplasms (D:4) A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 ball pythons 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 319 | D:2 | Identified a scroll of acquirement 319 | D:2 | Acquired the ring of Autumn {rF++ rCorr Str+6 Int+7} 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 513 | D:2 | Acquired 1369 gold pieces 568 | D:2 | Acquired 1234 gold pieces 607 | D:3 | Found a glowing golden altar of the Shining One. 615 | D:3 | Learned a level 2 spell: Searing Ray 785 | D:4 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 785 | D:4 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 881 | D:4 | HP: 1/20 [bullfrog skeleton (4)] 883 | D:4 | Slain by a bullfrog skeleton Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise Action || total -------------------------++------- Melee: Unarmed || 4 Bite || 1 Cast: Magic Dart || 10 Searing Ray || 5 Use: Scroll || 4 Dodge: Dodged || 10