Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 10 Psyclone the Conjurer (level 2, 0/20 HPs) Began as a Gnoll Conjurer on Oct 27, 2023. Slain by a bullfrog skeleton (1 damage) ... on level 4 of the Dungeon. The game lasted 00:00:41 (787 turns). Psyclone the Conjurer (Gnoll Conjurer) Turns: 787, Time: 00:00:42 Health: 0/20 AC: 2 Str: 12 XL: 2 Next: 20% Magic: 1/7 EV: 13 Int: 24 God: Gold: 2643 SH: 0 Dex: 10 Spells: 7/10 levels left rFire + + . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of Autumn {rF++ rCorr Str+6 Int+7} MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 2643 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of conjuration Jewellery b - the ring of Autumn (left hand) {rF++ rCorr Str+6 Int+7} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+7). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hound skeleton misses you. The hobgoblin hits you. The hobgoblin hits you. The hobgoblin hits you. The hound skeleton misses you. The hobgoblin closely misses you. You see here 10 gold pieces. There are monsters nearby! You take 5 damage, and have 13/20 hp. MASSIVE DAMAGE!! You now have 5/7 mp. A bullfrog skeleton comes into view. The hound skeleton closely misses you. The hound skeleton barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (heavily damaged, 91% to hit) The searing ray hits the hobgoblin. The hobgoblin is almost dead. The searing ray misses the hound skeleton. (Press . to maintain the ray.) The bullfrog skeleton barely misses you. You now have 3/7 mp. The searing ray misses the hound skeleton. The hound skeleton bites you. The bullfrog skeleton hits you but does no damage. The hobgoblin hits you. You take 6 damage, and have 7/20 hp. MASSIVE DAMAGE!! You now have 2/7 mp. The searing ray hits the hound skeleton! The hound skeleton is almost destroyed. The hound skeleton bites you. * * * LOW HITPOINT WARNING * * * The bullfrog skeleton hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hound skeleton barely misses you. The searing ray misses the hound skeleton. You finish channelling your searing ray. The bullfrog skeleton hits you. You die... ∆ #.############ #........g@Z>#. .###....Z.....# #..........# #$.#####..## #..#?[)#..# #..#[[/#..# #..#?$$#..# ∆ #..#####..# #.........# You could see a hobgoblin, a hound skeleton and a bullfrog skeleton. Vanquished Creatures An endoplasm (D:4) 3 jackals (D:1) A kobold (D:1) 2 ball pythons 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 319 | D:2 | Identified a scroll of acquirement 319 | D:2 | Acquired the ring of Autumn {rF++ rCorr Str+6 Int+7} 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 513 | D:2 | Acquired 1369 gold pieces 568 | D:2 | Acquired 1234 gold pieces 607 | D:3 | Found a glowing golden altar of the Shining One. 615 | D:3 | Learned a level 2 spell: Searing Ray 736 | D:4 | Acquired a staff of conjuration 786 | D:4 | HP: 1/20 [hobgoblin (3)] 787 | D:4 | Slain by a bullfrog skeleton Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise Action || total -------------------------++------- Cast: Magic Dart || 11 Searing Ray || 3 Use: Scroll || 4 Armor: Robe || 4 Dodge: Dodged || 10