Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 197 Psyclone the Conjurer (level 5, 37/37 HPs) Began as a Gnoll Conjurer on Oct 27, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:48 (1440 turns). Psyclone the Conjurer (Gnoll Conjurer) Turns: 1440, Time: 00:00:49 Health: 37/37 AC: 0 Str: 13 XL: 5 Next: 75% Magic: 12/12 EV: 13 Int: 26 God: Gold: 2678 SH: 0 Dex: 10 Spells: 11/14 levels left rFire + + + SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois + Reflect . e - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) rMut + (no boots) Will ++... (no amulet) Stlth ++........ b - ring of Autumn {rF++ rCorr Str+6 Int+7} HPRegen 0.12/turn (no ring) MPRegen 0.13/turn @: no status effects A: fangs 1, strong nose, distributed training, strong-willed 1, noise suppression a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 2678 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 4 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. Jewellery b - the ring of Autumn (left hand) {rF++ rCorr Str+6 Int+7} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+7). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Wands f - a wand of mindburst (17) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions g - a potion of ambrosia {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Slings + Level 1.6 Bows + Level 1.6 Crossbows + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Transmutations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Poison Magic + Level 1.8 Invocations + Level 1.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 3% 3 Fulminant Prism Conj/Hex 14% 3d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are strong-willed. (Will+) You passively dampen the noise of your surroundings. Message History The bullfrog zombie is heavily damaged. You finish channelling your searing ray. The bullfrog zombie hits you. You take 3 damage, and have 27/37 hp. You now have 7/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog zombie Aim: a bullfrog zombie (heavily damaged, 89% to hit) The searing ray hits the bullfrog zombie! The bullfrog zombie is almost destroyed. (Press . to maintain the ray.) The bullfrog zombie barely misses you. You now have 5/12 mp. The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! You start resting. You start resting. Magic restored. You regained 8 hp, and now have 35/37 hp. MP restored: 12 You can't go down here! Unknown command. You start resting. HP restored. Health restored: 37 You start waiting. Done waiting. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. You can't go down here! Unknown command. You start waiting. Done waiting. You start waiting. A hound skeleton comes into view. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ...... # ....Z. . .##. ....#.#. .... .....###... ..... ..# #######..##..# ..........#..# ################@..#..# ......................# #.....##########+###### #.†...# #........ #........# #........# #/........# #.....##### You could see a hound skeleton (wandering). Vanquished Creatures An ice beast (D:5) A bullfrog zombie (D:5) 2 bullfrog skeletons 2 endoplasms (D:4) A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:5) 2 ball pythons 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 319 | D:2 | Identified a scroll of acquirement 319 | D:2 | Acquired the ring of Autumn {rF++ rCorr Str+6 Int+7} 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 513 | D:2 | Acquired 1369 gold pieces 568 | D:2 | Acquired 1234 gold pieces 607 | D:3 | Found a glowing golden altar of the Shining One. 615 | D:3 | Learned a level 2 spell: Searing Ray 785 | D:4 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 785 | D:4 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 815 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 815 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 861 | D:4 | Reached skill level 5 in Spellcasting 861 | D:4 | Reached skill level 1 in Invocations 861 | D:4 | Reached XP level 3. HP: 25/25 MP: 2/9 924 | D:5 | Entered Level 5 of the Dungeon 928 | D:5 | Reached skill level 1 in Fighting 928 | D:5 | Reached skill level 1 in Short Blades 928 | D:5 | Reached skill level 1 in Long Blades 928 | D:5 | Reached skill level 1 in Axes 928 | D:5 | Reached skill level 1 in Maces & Flails 928 | D:5 | Reached skill level 1 in Polearms 928 | D:5 | Reached skill level 1 in Staves 928 | D:5 | Reached skill level 1 in Slings 928 | D:5 | Reached skill level 1 in Bows 928 | D:5 | Reached skill level 1 in Crossbows 928 | D:5 | Reached skill level 1 in Throwing 928 | D:5 | Reached skill level 1 in Armour 928 | D:5 | Reached skill level 1 in Shields 928 | D:5 | Reached skill level 1 in Unarmed Combat 928 | D:5 | Reached skill level 1 in Evocations 928 | D:5 | Reached XP level 4. HP: 32/32 MP: 6/11 990 | D:5 | Found a shimmering blue altar of Sif Muna. 1023 | D:5 | Noticed an ice beast 1028 | D:5 | Killed an ice beast 1029 | D:5 | Reached skill level 1 in Hexes 1029 | D:5 | Reached skill level 1 in Summonings 1029 | D:5 | Reached skill level 1 in Necromancy 1029 | D:5 | Reached skill level 1 in Translocations 1029 | D:5 | Reached skill level 1 in Transmutations 1029 | D:5 | Reached skill level 1 in Fire Magic 1029 | D:5 | Reached skill level 1 in Ice Magic 1029 | D:5 | Reached skill level 1 in Air Magic 1029 | D:5 | Reached skill level 1 in Earth Magic 1029 | D:5 | Reached skill level 1 in Poison Magic 1029 | D:5 | Reached XP level 5. HP: 37/37 MP: 4/12 1440 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.8 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Slings | 1 | 1.6 Bows | 1 | 1.6 Crossbows | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Transmutations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Poison Magic | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 11 | || 11 Searing Ray | 4 | 5 || 9 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Dodge: Dodged | 1 | 5 || 6