Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 42 Psyclone the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Oct 29, 2023. Slain by a bullfrog skeleton (7 damage) ... on level 5 of the Dungeon. The game lasted 00:00:16 (929 turns). Psyclone the Conjurer (Gnoll Conjurer) Turns: 929, Time: 00:00:17 Health: 0/25 AC: 0 Str: 12 XL: 3 Next: 56% Magic: 6/9 EV: 13 Int: 26 God: Gold: 2653 SH: 0 Dex: 10 Spells: 9/12 levels left rFire + + + SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois + Reflect . e - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) rMut + (no boots) Will ++... (no amulet) Stlth ++........ b - ring of Autumn {rF++ rCorr Str+6 Int+7} HPRegen 0.08/turn (no ring) MPRegen 0.11/turn @: no status effects A: fangs 1, strong nose, distributed training, strong-willed 1, noise suppression a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 2653 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 4 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. Jewellery b - the ring of Autumn (left hand) {rF++ rCorr Str+6 Int+7} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+7). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 4% 3 Fulminant Prism Conj/Hex 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are strong-willed. (Will+) You passively dampen the noise of your surroundings. Message History Your base attributes are Str 6, Int 17, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 25 You now have 1/9 mp. You start resting. You start resting. Magic restored. MP restored: 9 There is a stone staircase leading down here. You climb downwards. Found 5 gold pieces, a forked ivory wand and a metallic puce potion. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog skeleton Aim: a bullfrog skeleton (94% to hit) The searing ray hits the bullfrog skeleton. The bullfrog skeleton is moderately damaged. (Press . to maintain the ray.) You now have 7/9 mp. The searing ray hits the bullfrog skeleton! The bullfrog skeleton is heavily damaged. The bullfrog skeleton hits you. You take 3 damage, and have 22/25 hp. You now have 6/9 mp. The searing ray hits the bullfrog skeleton! The bullfrog skeleton is severely damaged. The bullfrog skeleton misses you. The bullfrog skeleton hits you. You take 5 damage, and have 17/25 hp. You now have 5/9 mp. A bullfrog skeleton is nearby! The bullfrog skeleton hits you. You see here 5 gold pieces. The bullfrog skeleton hits you. * * * LOW HITPOINT WARNING * * * The bullfrog skeleton completely misses you. x2 There is an escape hatch in the floor here. You see here a wand of mindburst (17). The bullfrog skeleton hits you! You die... ####### ...!..#### #......# #......# #.@.<..# #./Z>.$# #......# ###+#### You could see a bullfrog skeleton. Vanquished Creatures A bullfrog skeleton (D:4) 2 endoplasms (D:4) A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 ball pythons 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 319 | D:2 | Identified a scroll of acquirement 319 | D:2 | Acquired the ring of Autumn {rF++ rCorr Str+6 Int+7} 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 513 | D:2 | Acquired 1369 gold pieces 568 | D:2 | Acquired 1234 gold pieces 607 | D:3 | Found a glowing golden altar of the Shining One. 615 | D:3 | Learned a level 2 spell: Searing Ray 785 | D:4 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 785 | D:4 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 815 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 815 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 850 | D:4 | Reached skill level 5 in Spellcasting 850 | D:4 | Reached skill level 1 in Invocations 850 | D:4 | Reached XP level 3. HP: 25/25 MP: 1/9 919 | D:5 | Entered Level 5 of the Dungeon 929 | D:5 | Slain by a bullfrog skeleton Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Cast: Magic Dart || 11 Searing Ray || 4 Use: Scroll || 4 Potion || 1 Dodge: Dodged || 4