Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 321 Psyclone the Conjurer (level 6, 44/44 HPs) Began as a Gnoll Conjurer on Oct 29, 2023. Was an Initiate of Gozag. Quit the game on level 9 of the Dungeon. The game lasted 00:04:29 (2202 turns). Psyclone the Conjurer (Gnoll Conjurer) Turns: 2202, Time: 00:04:29 Health: 44/44 AC: 16 Str: 22 XL: 6 Next: 46% Magic: 14/14 EV: 11 Int: 26 God: Gozag Gold: 907 SH: 0 Dex: 10 Spells: 4/15 levels left rFire + + . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + . . Spirit . p - +11 scale mail of Ru {rF- Regen+ Str+9 Stlth+} rPois + Reflect . e - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + Harm . (no cloak) rCorr + Rampage . k - +0 pair of gloves rMut + (no boots) Will ++... (no amulet) Stlth ++........ b - ring of Autumn {rF++ rCorr Str+6 Int+7} HPRegen 0.94/turn (no ring) MPRegen 0.14/turn @: no status effects A: fangs 1, strong nose, distributed training, strong-willed 1, noise suppression a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 9 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 6823 gold pieces. You spent 1386 gold pieces at shops. You paid 4530 gold pieces to Gozag. Inventory: Armour a - a +0 robe e - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 4 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. k - a +0 pair of gloves (worn) o - the +1 scale mail of Masochism {*Slow rC+ Int+4 Stlth+} (You bought it in a shop on level 9 of the Dungeon) Int: It affects your intelligence (+4). rC: It protects you from cold. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. p - the +11 scale mail of Ru (worn) {rF- Regen+ Str+9 Stlth+} (You bought it in a shop on level 9 of the Dungeon) Str: It affects your strength (+9). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. q - the +1 ring mail of Wozenisi {rN+ rCorr Str+5 Dex+4} (You bought it in a shop on level 9 of the Dungeon) Str: It affects your strength (+5). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. r - a +2 pair of gloves of dexterity s - a +2 pair of gloves of stealth t - a +2 pair of gloves of strength Jewellery b - the ring of Autumn (left hand) {rF++ rCorr Str+6 Int+7} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+7). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. h - an amulet of reflection Wands f - a wand of mindburst (17) j - a wand of iceblast (5) Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of identify {unknown} n - a scroll of blinking {unknown} Potions g - a potion of ambrosia {unknown} i - a potion of curing {unknown} l - a potion of haste {unknown} m - 2 potions of brilliance {unknown} Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Slings + Level 2.0 Bows + Level 2.0 Crossbows + Level 2.0 Throwing + Level 2.0 Armour + Level 5.0 Dodging + Level 4.6 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 5.4 Spellcasting + Level 7.3 Conjurations + Level 1.5 Hexes + Level 1.5 Summonings + Level 1.5 Necromancy + Level 1.5 Translocations + Level 1.5 Transmutations + Level 1.5 Fire Magic + Level 1.5 Ice Magic + Level 1.5 Air Magic + Level 1.5 Earth Magic + Level 1.5 Poison Magic + Level 2.2 Invocations + Level 2.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 d - Fulminant Prism Conj/Hex 15% 3d11 30% 4 e - Iskenderun's Mystic Conj/Tloc 30% 2d8 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 60% N/A 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Gozag Okawaru Sif Muna The Shining One Shops: D:5 :=: D:9 [: Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are strong-willed. (Will+) You passively dampen the noise of your surroundings. Message History o - the +1 scale mail of Masochism {*Slow rC+ Int+4 Stlth+} You no longer have enough gold to fund merchants seeking to open stores in the dungeon. p - the +11 scale mail of Ru {rF- Regen+ Str+9 Stlth+} q - the +1 ring mail of Wozenisi {rN+ rCorr Str+5 Dex+4} r - a +2 pair of gloves of dexterity; s - a +2 pair of gloves of stealth t - a +2 pair of gloves of strength Thank you for shopping at Peodoche's Antique Armour Emporium! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is quite dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 8? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. This spell is quite dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 4? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on the +11 scale mail of Ru {rF- Regen+ Str+9 Stlth+}. x5 You finish putting on the +11 scale mail of Ru {rF- Regen+ Str+9 Stlth+}. The scale mail of Ru throbs as it attunes itself to your uninjured body. You feel stronger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............g #......$..... #. ............ #. .##........... ##.##.#........... #... .##..(....... ##...##.#.......... #.....#.#.∩...>.... .........@###...... #..[...## ..... #.(...## ...# #....<.# .## #............ $.. #............ . #............ ##....#...... #....#....$. There were no monsters in sight! Vanquished Creatures An ice beast (D:5) A sky beast (D:5) A bullfrog zombie (D:5) 3 bullfrog skeletons A howler monkey skeleton (D:6) 2 endoplasms (D:4) A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:5) 2 ball pythons 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 319 | D:2 | Identified a scroll of acquirement 319 | D:2 | Acquired the ring of Autumn {rF++ rCorr Str+6 Int+7} 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 513 | D:2 | Acquired 1369 gold pieces 568 | D:2 | Acquired 1234 gold pieces 607 | D:3 | Found a glowing golden altar of the Shining One. 615 | D:3 | Learned a level 2 spell: Searing Ray 785 | D:4 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 785 | D:4 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 815 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 815 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 861 | D:4 | Reached skill level 5 in Spellcasting 861 | D:4 | Reached skill level 1 in Invocations 861 | D:4 | Reached XP level 3. HP: 25/25 MP: 2/9 924 | D:5 | Entered Level 5 of the Dungeon 928 | D:5 | Reached skill level 1 in Fighting 928 | D:5 | Reached skill level 1 in Short Blades 928 | D:5 | Reached skill level 1 in Long Blades 928 | D:5 | Reached skill level 1 in Axes 928 | D:5 | Reached skill level 1 in Maces & Flails 928 | D:5 | Reached skill level 1 in Polearms 928 | D:5 | Reached skill level 1 in Staves 928 | D:5 | Reached skill level 1 in Slings 928 | D:5 | Reached skill level 1 in Bows 928 | D:5 | Reached skill level 1 in Crossbows 928 | D:5 | Reached skill level 1 in Throwing 928 | D:5 | Reached skill level 1 in Armour 928 | D:5 | Reached skill level 1 in Shields 928 | D:5 | Reached skill level 1 in Unarmed Combat 928 | D:5 | Reached skill level 1 in Evocations 928 | D:5 | Reached XP level 4. HP: 32/32 MP: 6/11 990 | D:5 | Found a shimmering blue altar of Sif Muna. 1023 | D:5 | Noticed an ice beast 1028 | D:5 | Killed an ice beast 1029 | D:5 | Reached skill level 1 in Hexes 1029 | D:5 | Reached skill level 1 in Summonings 1029 | D:5 | Reached skill level 1 in Necromancy 1029 | D:5 | Reached skill level 1 in Translocations 1029 | D:5 | Reached skill level 1 in Transmutations 1029 | D:5 | Reached skill level 1 in Fire Magic 1029 | D:5 | Reached skill level 1 in Ice Magic 1029 | D:5 | Reached skill level 1 in Air Magic 1029 | D:5 | Reached skill level 1 in Earth Magic 1029 | D:5 | Reached skill level 1 in Poison Magic 1029 | D:5 | Reached XP level 5. HP: 37/37 MP: 4/12 1168 | D:5 | Found an opulent altar of Gozag. 1175 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 1758 | D:5 | Found an iron altar of Okawaru. 1775 | D:5 | Noticed a centaur 1776 | D:5 | Noticed a sky beast 1783 | D:5 | Killed a sky beast 1784 | D:5 | Reached XP level 6. HP: 37/44 MP: 9/14 1845 | D:5 | Noticed Menkaure 1852 | D:6 | Reached skill level 5 in Dodging 1926 | D:6 | Noticed a sky beast 2116 | D:9 | Acquired 1391 gold pieces 2147 | D:9 | Acquired 1295 gold pieces 2168 | D:9 | Acquired 1284 gold pieces 2182 | D:9 | Bought a jewelled scale mail for 252 gold pieces 2182 | D:9 | Identified the +1 scale mail of Masochism {*Slow rC+ Int+4 | Stlth+} (You bought it in a shop on level 9 of the Dungeon) 2182 | D:9 | Bought a jewelled scale mail for 252 gold pieces 2182 | D:9 | Identified the +11 scale mail of Ru {rF- Regen+ Str+9 | Stlth+} (You bought it in a shop on level 9 of the Dungeon) 2182 | D:9 | Bought a spiked ring mail for 252 gold pieces 2182 | D:9 | Identified the +1 ring mail of Wozenisi {rN+ rCorr Str+5 | Dex+4} (You bought it in a shop on level 9 of the Dungeon) 2182 | D:9 | Bought a pair of embroidered gloves for 210 gold pieces 2182 | D:9 | Bought a pair of embroidered gloves for 210 gold pieces 2182 | D:9 | Bought a pair of runed gloves for 210 gold pieces 2187 | D:9 | Learned a level 4 spell: Fulminant Prism 2192 | D:9 | Learned a level 4 spell: Iskenderun's Mystic Blast 2202 | D:9 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure D:6: layout_layer_cave, minmay_temple_entry_hall D:7: layout_basic, nicolae_wu_jian_immortal_techniques D:8: layout_rooms, lightli_temple_of_fire, minmay_lair_entry_grove, serial_shops, shop D:9: layout_cave_pools, grunt_decor_clamped Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.2 Fighting | 1 2 | 2.0 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Slings | 1 2 | 2.0 Bows | 1 2 | 2.0 Crossbows | 1 2 | 2.0 Throwing | 1 2 | 2.0 Armour | 1 2 | 2.0 Shields | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.0 Hexes | 1 | 1.5 Summonings | 1 | 1.5 Necromancy | 1 | 1.5 Translocations | 1 | 1.5 Transmutations | 1 | 1.5 Fire Magic | 1 | 1.5 Ice Magic | 1 | 1.5 Air Magic | 1 | 1.5 Earth Magic | 1 | 1.5 Poison Magic | 1 | 1.5 Dodging | 5 | 5.0 Stealth | | 4.6 Conjurations | | 7.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 11 | || 11 Searing Ray | 4 | 8 || 12 Invok: Call Merchant | | 5 || 5 Use: Scroll | 4 | 3 || 7 Potion | 1 | || 1 Dodge: Dodged | 1 | 4 || 5