Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 147005 (custom seed) 56 Psyclone the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on Oct 29, 2023. Shot with a sling bullet by a goblin (6 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:04:02 (2242 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 2242, Time: 00:04:03 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 95% Magic: 2/7 EV: 13 Int: 22 God: Gold: 183 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles f - 2 throwing nets {!f} Jewellery d - a ring of protection from cold Scrolls c - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions a - a potion of magic e - a potion of heal wounds Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15758 Altars: Makhleb Ru Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Robin throws the goblin at you! A goblin comes into view. It is wielding a +0 club. You take 3 damage, and have 18/21 hp. You now have 4/7 mp. The searing ray hits Robin. Robin is heavily wounded. The searing ray hits the hound! The hound is severely wounded. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin closely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! You now have 3/7 mp. The searing ray hits Robin. Robin is severely wounded. The searing ray hits the hound. The hound is almost dead. You finish channelling your searing ray. The goblin hits you with a +0 club. Robin throws the goblin at you! You take 6 damage, and have 12/21 hp. MASSIVE DAMAGE!! You now have 2/7 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, 74% to hit) Okay, then. The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You take 6 damage, and have 6/21 hp. MASSIVE DAMAGE!! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. You take 2 damage, and have 4/21 hp. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You take 2 damage, and have 2/21 hp. The goblin shoots a sling bullet. The sling bullet hits you. You die... ...########## ........#...# ..........#.# .........##.# .........##.####### .........##.......# .........##.......# ..................# ########....@.....# ... #.###..g.gh##.... #.# #..g....g)... #.###.....g)#.... ##.##............. ###..##.......#.### .########...#.........#... ........#.#...######### ### #######.....### You could see a hound, Robin, a hobgoblin (strong) and 3 goblins. Vanquished Creatures A dart slug (D:1) 8 endoplasms 2 giant cockroaches 6 goblins 7 hobgoblins 6 jackals (D:1) 2 kobolds (D:2) 3 quokkas 3 ball pythons A bat (D:2) A frilled lizard (D:1) 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 6/17 MP: 3/5 484 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1009 | D:2 | Learned a level 2 spell: Searing Ray 1852 | D:2 | Found a sacrificial altar of Ru. 2052 | D:3 | Found a burning altar of Makhleb. 2234 | D:3 | Noticed Robin 2242 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_loops_ring, basic_altar, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_b, co_window_2corner, co_window_of_opportunity_b D:3: layout_rooms, bloody_makhleb, uniq_sigmund, uniq_jessica, uniq_grinder, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 15 Tentacles || 6 Constrict || 5 Punch || 1 Dagger || 6 Cast: Magic Dart || 72 Searing Ray || 2 Use: Scroll || 3 Potion || 2 Armour: Skin || 4 Dodge: Dodged || 26