Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 213 Psyclone the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Oct 30, 2023. Was an Initiate of Gozag. Shot with an arrow by a centaur (5 damage) ... on level 5 of the Dungeon. The game lasted 00:01:01 (894 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 894, Time: 00:01:01 Health: -2/28 AC: 10 Str: 9 XL: 5 Next: 59% Magic: 16/20 EV: 13 Int: 41 God: Gozag Gold: 864 SH: 0 Dex: 17 Spells: 3/10 levels left rFire + . . SeeInvis . f - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn g - ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} MPRegen 0.17/turn (no ring) @: no status effects A: clever 1, sense surroundings 1, evolution 2 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1430 gold pieces. You paid 566 gold pieces to Gozag. Inventory: Hand Weapons b - a +0 dagger f - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 4 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Jewellery g - the ring of Leaves (left hand) {rPois MP+9 Str+3 Int+6 Dex+4} (You acquired it on level 4 of the Dungeon) [ring of poison resistance] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). i - an amulet of reflection Wands c - a wand of mindburst (17) Scrolls d - 4 scrolls of identify {@r1} Potions h - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 18% 3d11 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 54% N/A 1% 2 Dazzling Flash Conj/Hex 74% N/A 2% 3 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 7% 4 Sticky Flame Conj/Fire 54% 2d7 7% 4 Dispel Undead Necr 6% 3d8 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Okawaru Sif Muna The Shining One Shops: D:5 = Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You passively map a small area around you. You have great hidden genetic potential. Message History You now have 16/20 mp. The searing ray hits the hound skeleton! You destroy the hound skeleton! You finish channelling your searing ray. You now have 15/20 mp. You now have 853 gold pieces (gained 9). You now have 864 gold pieces (gained 11). Found 10 gold pieces. MP restored: 20 Found 5 gold pieces. Found a scroll of identify. Found an iron altar of Okawaru. There is an iron altar of Okawaru here. d - 4 scrolls of identify {@r1} (gained 1) Found a thick golden amulet. A centaur comes into view. i - an amulet of reflection Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (asleep, 100% to hit) The searing ray hits the centaur! The centaur is moderately wounded. The centaur shouts! (Press . to maintain the ray.) You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You take 5 damage, and have 23/28 hp. You now have 18/20 mp. The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 20 damage, and have 3/28 hp. MASSIVE DAMAGE!! You now have 17/20 mp. The searing ray hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. You die... Your body crumbles into a pile of gold. #.., , #.# * * , , * #.# #.# * * #.# * * #.##### * * #.#..c , ,, ########.#.########## , .........@..#.......###* .#######.#..#.#......$. , , #.#..#.#.###.### ,, #.#..#.#.# #$. , #.#.#.#..#.#.# #.###### .#.#.#..#.#.###....... ...#.####.#......##.#. * , ..#.# #.######...... * #.#.## #.# #####... You could see a centaur. Vanquished Creatures An ice beast (D:5) A bullfrog zombie (D:5) 2 bullfrog skeletons A hound skeleton (D:5) A worm (D:2) 2 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:5) 2 ball pythons 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 387 | D:4 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 387 | D:4 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 438 | D:4 | Acquired the ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} 481 | D:4 | Acquired 1322 gold pieces 524 | D:4 | Reached XP level 3. HP: 19/19 MP: 9/9 579 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 579 | D:4 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 579 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 582 | D:5 | Entered Level 5 of the Dungeon 587 | D:5 | Reached skill level 6 in Conjurations 587 | D:5 | Reached XP level 4. HP: 18/24 MP: 10/10 610 | D:5 | Found a shimmering blue altar of Sif Muna. 629 | D:5 | Learned a level 4 spell: Fulminant Prism 647 | D:5 | Noticed an ice beast 651 | D:5 | Killed an ice beast 652 | D:5 | Reached skill level 7 in Conjurations 652 | D:5 | Reached XP level 5. HP: 27/28 MP: 11/11 656 | D:5 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 723 | D:5 | Found an opulent altar of Gozag. 730 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 870 | D:5 | Found an iron altar of Okawaru. 887 | D:5 | Noticed a centaur 894 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 7 | 7.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 14 | 1 || 15 Searing Ray | 4 | 6 || 10 Invok: Call Merchant | | 1 || 1 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 1 | 2 || 3