Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 106 Psyclone the Conjurer (level 4, 7/24 HPs) Began as a Deep Elf Conjurer on Oct 30, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:50 (811 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 811, Time: 00:00:51 Health: 7/24 AC: 10 Str: 9 XL: 4 Next: 55% Magic: 19/19 EV: 13 Int: 41 God: Gold: 1385 SH: 0 Dex: 17 Spells: 6/9 levels left rFire + . . SeeInvis . f - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} MPRegen 0.16/turn (no ring) @: no status effects A: clever 1, sense surroundings 1, evolution 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1385 gold pieces. Inventory: Hand Weapons b - a +0 dagger f - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 4 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Jewellery g - the ring of Leaves (left hand) {rPois MP+9 Str+3 Int+6 Dex+4} (You acquired it on level 4 of the Dungeon) [ring of poison resistance] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Scrolls d - 3 scrolls of identify {@r1} Potions c - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 50% N/A 1% 2 Dazzling Flash Conj/Hex 66% N/A 2% 3 Fulminant Prism Conj/Hex 16% 3d11 9% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 9% 4 Sticky Flame Conj/Fire 50% 2d7 9% 4 Dispel Undead Necr 6% 3d8 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You passively map a small area around you. You have hidden genetic potential. Message History The endoplasm freezes you. You are frozen. You resist. You barely miss the bullfrog skeleton. The bullfrog skeleton is moderately damaged. The bullfrog skeleton hits you but does no damage. The endoplasm freezes you. You are frozen. You resist. The bullfrog skeleton barely misses you. You barely miss the bullfrog skeleton. The bullfrog skeleton is moderately damaged. The endoplasm misses you. The bullfrog skeleton hits you but does no damage. You hit the bullfrog skeleton. The bullfrog skeleton is heavily damaged. The bullfrog skeleton barely misses you. The endoplasm barely misses you. The bullfrog skeleton barely misses you. You take 1 damage, and have 10/24 hp. You hit the endoplasm. You kill the endoplasm! The bullfrog skeleton hits you but does no damage. You hit the bullfrog skeleton. The bullfrog skeleton is heavily damaged. The bullfrog skeleton hits you. The bullfrog skeleton completely misses you. You hit the bullfrog skeleton. The bullfrog skeleton is severely damaged. The bullfrog skeleton misses you. You hit the bullfrog skeleton. The bullfrog skeleton is almost destroyed. The bullfrog skeleton completely misses you. The bullfrog skeleton hits you. * * * LOW HITPOINT WARNING * * * You hit the bullfrog skeleton. You destroy the bullfrog skeleton! c - a metallic puce potion You're already wearing that ring! You take 3 damage, and have 7/24 hp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * * , * , , , , , * , * , * , * , , ** , , .. , ....####### * .......@..####,* ....###......# . , #......# ** * #...<..# ,, #./.>.$#, #......# ###+#### * * ,, , ,* There were no monsters in sight! Vanquished Creatures 2 bullfrog skeletons 3 gnolls (D:4) A worm (D:2) 3 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 ball pythons 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 387 | D:4 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 387 | D:4 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 438 | D:4 | Acquired the ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} 481 | D:4 | Acquired 1322 gold pieces 524 | D:4 | Reached XP level 3. HP: 19/19 MP: 9/9 579 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 579 | D:4 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 579 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 718 | D:4 | Reached skill level 6 in Conjurations 719 | D:4 | Reached XP level 4. HP: 24/24 MP: 10/10 785 | D:5 | Entered Level 5 of the Dungeon 811 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | | 13 || 13 Cast: Magic Dart | 15 | || 15 Searing Ray | 4 | || 4 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Armor: Robe | | 11 || 11 Dodge: Dodged | 5 | 38 || 43