Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 532 Psyclone the Destroyer (level 7, 21/36 HPs) Began as a Deep Elf Conjurer on Oct 31, 2023. Was an Initiate of Gozag. Quit the game on level 7 of the Dungeon. The game lasted 00:00:58 (1256 turns). Psyclone the Destroyer (Deep Elf Conjurer) Turns: 1256, Time: 00:00:58 Health: 21/36 AC: 11 Str: 9 XL: 7 Next: 3% Magic: 22/22 EV: 13 Int: 41 God: Gozag Gold: 1028 SH: 5 Dex: 17 Spells: 5/12 levels left rFire + . . SeeInvis . f - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect + (no helmet) rElec + Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . l - +0 pair of gloves Will ..... (no boots) Stlth ++........ i - amulet of reflection HPRegen 0.12/turn g - ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} MPRegen 0.18/turn (no ring) @: gold aura A: clever 1, sense surroundings 1, evolution 1, noise suppression a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 1594 gold pieces. You paid 566 gold pieces to Gozag. Inventory: Hand Weapons b - a +0 dagger f - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 4 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. l - a +0 pair of gloves (worn) Jewellery g - the ring of Leaves (left hand) {rPois MP+9 Str+3 Int+6 Dex+4} (You acquired it on level 4 of the Dungeon) [ring of poison resistance] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). i - an amulet of reflection (around neck) Wands c - a wand of mindburst (17) k - a wand of iceblast (5) Scrolls d - 5 scrolls of identify {@r1} m - a scroll of teleportation {unknown} o - a scroll of holy word {unknown} Potions h - a potion of ambrosia {unknown} j - a potion of curing {unknown} n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 9.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 22% 3d13 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 61% N/A 1% 2 Dazzling Flash Conj/Hex 88% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 44% 2d10 4% 4 Sticky Flame Conj/Fire 61% 2d8 4% 4 Dispel Undead Necr 6% 3d8 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Gozag Okawaru Sif Muna The Shining One Shops: D:5 = Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You passively map a small area around you. You have hidden genetic potential. You passively dampen the noise of your surroundings. Message History A jelly comes into view. The jelly quivers. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The searing ray hits the jelly! The jelly is heavily wounded. (Press . to maintain the ray.) The jelly hits you but does no damage. You now have 19/21 mp. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid. You see here 2 puce potions. Found 11 gold pieces. You are no longer corroded. You see here 11 gold pieces. You hit the jelly. Your hands burn! The jelly is almost dead. The jelly hits you but does no damage. You hit the jelly. You kill the jelly! You have reached level 7! You now have 1028 gold pieces (gained 9). You take 11 damage, and have 21/36 hp. MASSIVE DAMAGE!! MP restored: 22 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.......# #.# $ ......#.# #.# ##.#...#.# #.# .. ,* #.# *, #.#####.# * ........# #######.# #.# * , #@# #.# #.# * #.# #.# * #.# , ,, , #$# #.# #.# There were no monsters in sight! Vanquished Creatures Menkaure (D:5) An ice beast (D:5) An ogre (D:7) A bullfrog zombie (D:5) A hound (D:6) A jelly (D:7) 4 bullfrog skeletons A howler monkey skeleton (D:6) A worm (D:2) 2 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:5) 2 ball pythons 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 387 | D:4 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 387 | D:4 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 438 | D:4 | Acquired the ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} 481 | D:4 | Acquired 1322 gold pieces 524 | D:4 | Reached XP level 3. HP: 19/19 MP: 9/9 579 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 579 | D:4 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 579 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 582 | D:5 | Entered Level 5 of the Dungeon 587 | D:5 | Reached skill level 6 in Conjurations 587 | D:5 | Reached XP level 4. HP: 18/24 MP: 10/10 610 | D:5 | Found a shimmering blue altar of Sif Muna. 629 | D:5 | Learned a level 4 spell: Fulminant Prism 647 | D:5 | Noticed an ice beast 651 | D:5 | Killed an ice beast 652 | D:5 | Reached skill level 7 in Conjurations 652 | D:5 | Reached XP level 5. HP: 27/28 MP: 11/11 656 | D:5 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 723 | D:5 | Found an opulent altar of Gozag. 730 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 850 | D:5 | Found an iron altar of Okawaru. 867 | D:5 | Noticed a centaur 891 | D:5 | Noticed Menkaure 899 | D:5 | Killed Menkaure 900 | D:5 | Reached skill level 8 in Conjurations 900 | D:5 | Reached XP level 6. HP: 30/32 MP: 12/12 903 | D:5 | Gained mutation: You passively dampen the noise of your | surroundings. [hidden potential] 903 | D:5 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 1129 | D:7 | Reached skill level 9 in Conjurations 1248 | D:7 | Reached XP level 7. HP: 21/36 MP: 13/13 1256 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure D:6: layout_layer_cave, minmay_temple_entry_hall D:7: layout_basic, nicolae_wu_jian_immortal_techniques Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 9 | 9.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | | 3 | || 3 Cast: Magic Dart | 14 | 1 | || 15 Searing Ray | 4 | 11 | || 15 Invok: Call Merchant | | 1 | || 1 Use: Scroll | 5 | | || 5 Potion | 1 | | || 1 Armor: Robe | 1 | 2 | || 3 Dodge: Dodged | 1 | 1 | || 2