Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 795 Psyclone the Destroyer (level 7, 36/36 HPs) Began as a Deep Elf Conjurer on Oct 31, 2023. Was an Initiate of Gozag. Quit the game on level 5 of the Dungeon. The game lasted 00:03:14 (1854 turns). Psyclone the Destroyer (Deep Elf Conjurer) Turns: 1854, Time: 00:03:15 Health: 36/36 AC: 19 Str: 13 XL: 7 Next: 58% Magic: 20/22 EV: 8 Int: 41 God: Gozag Gold: 452 SH: 5 Dex: 17 Spells: 5/12 levels left rFire + . . SeeInvis . f - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + . . Faith . (no shield) rNeg . . . Spirit . t - +2 chain mail of Snakes and Ladders {rElec rC- Str+4} rPois + Reflect + (no helmet) rElec + Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . l - +0 pair of gloves Will ..... Archmagi + (no boots) Stlth .......... i - amulet of reflection HPRegen 0.12/turn g - ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} MPRegen 0.18/turn u - ring of the Mage {Wiz Archmagi} @: no status effects A: clever 1, sense surroundings 1, evolution 1, sturdy frame 1, noise suppression a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 3880 gold pieces. You spent 2245 gold pieces at shops. You paid 1183 gold pieces to Gozag. Inventory: Hand Weapons b - a +0 dagger f - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 4 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. l - a +0 pair of gloves (worn) s - the +1 plate armour of Utuf {rPois rF++ Regen+ Int+3} (You bought it in a shop on level 9 of the Dungeon) Int: It affects your intelligence (+3). rF: It greatly protects you from fire. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. t - the +2 chain mail of Snakes and Ladders (worn) {rElec rC- Str+4} (You bought it in a shop on level 9 of the Dungeon) Str: It affects your strength (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Jewellery g - the ring of Leaves (left hand) {rPois MP+9 Str+3 Int+6 Dex+4} (You acquired it on level 4 of the Dungeon) [ring of poison resistance] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). i - an amulet of reflection (around neck) r - the amulet of the Four Winds {rN+ Will+++ Clar} (You bought it in a shop on level 5 of the Dungeon) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. u - the ring of the Mage (right hand) {Wiz Archmagi} (You bought it in a shop on level 5 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wands c - a wand of mindburst (17) k - a wand of iceblast (5) Scrolls d - 5 scrolls of identify {@r1} m - a scroll of teleportation {unknown} o - a scroll of holy word {unknown} q - a scroll of blinking {unknown} Potions h - a potion of ambrosia {unknown} j - a potion of curing {unknown} n - a potion of haste {unknown} p - 2 potions of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 10.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 32% 3d16 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 83% N/A 4% 2 Dazzling Flash Conj/Hex 100% N/A 8% 3 Iskenderun's Mystic Bla Conj/Tloc 64% 2d13 24% 4 Sticky Flame Conj/Fire 83% 2d9 24% 4 Dispel Undead Necr 9% 3d8 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Gozag Okawaru Sif Muna The Shining One Shops: D:5 = D:9 [ Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You passively map a small area around you. You have hidden genetic potential. Your movements are slightly less encumbered by armour. (ER -2) You passively dampen the noise of your surroundings. Message History (Press . to maintain the ray.) Something hits you but does no damage. You now have 15/22 mp. The searing ray hits something! Something hits you but does no damage. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. You now have 14/22 mp. You now have 136 gold pieces (gained 13). You now have 144 gold pieces (gained 8). There is an open door here. There is an open door here. There is an opulent altar of Gozag here. There is an entrance to Weme's Jewellery Boutique here. Something appears at your feet! Something appears at your feet! You now have enough gold to buy the amulet of the Four Winds {rN+ Will+++ Clar} on this level, or buy the ring of the Mage {Wiz Archmagi} on this level. You can access your shopping list by pressing '$'. You now have enough gold to petition Gozag for potion effects. You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 1685 gold pieces (gained 1541). You no longer have enough gold to fund merchants seeking to open stores in the dungeon. r - the amulet of the Four Winds {rN+ Will+++ Clar} u - the ring of the Mage {Wiz Archmagi} Thank you for shopping at Weme's Jewellery Boutique! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel powerful. u - the ring of the Mage (right hand) {Wiz Archmagi} Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * ,* ,, ..### *, , , , .... , * #..## , , , ,....# # * * ############...#..# ..................# *, ..##########'###### * ** ..# * #...##∩## * $ ..... , ##.##.@.## * .....# +.'...._#, .....#* ,*#.##...##, ......# #####.## * ..##### * ### , , ..# * , * .. * , +# * * ,* There were no monsters in sight! Vanquished Creatures Menkaure (D:5) 2 ice beasts A sky beast (D:5) An ogre (D:7) A centaur (D:5) A bullfrog zombie (D:5) A hound (D:6) 4 bullfrog skeletons An iguana (D:7) A hound skeleton (D:5) A howler monkey skeleton (D:6) A worm (D:2) 2 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:5) 2 ball pythons 3 rats 30 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 387 | D:4 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 387 | D:4 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 438 | D:4 | Acquired the ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} 481 | D:4 | Acquired 1322 gold pieces 524 | D:4 | Reached XP level 3. HP: 19/19 MP: 9/9 579 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 579 | D:4 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 579 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 582 | D:5 | Entered Level 5 of the Dungeon 587 | D:5 | Reached skill level 6 in Conjurations 587 | D:5 | Reached XP level 4. HP: 18/24 MP: 10/10 610 | D:5 | Found a shimmering blue altar of Sif Muna. 629 | D:5 | Learned a level 4 spell: Fulminant Prism 647 | D:5 | Noticed an ice beast 651 | D:5 | Killed an ice beast 652 | D:5 | Reached skill level 7 in Conjurations 652 | D:5 | Reached XP level 5. HP: 27/28 MP: 11/11 656 | D:5 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 723 | D:5 | Found an opulent altar of Gozag. 730 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 850 | D:5 | Found an iron altar of Okawaru. 867 | D:5 | Noticed a centaur 891 | D:5 | Noticed Menkaure 899 | D:5 | Killed Menkaure 900 | D:5 | Reached skill level 8 in Conjurations 900 | D:5 | Reached XP level 6. HP: 30/32 MP: 12/12 903 | D:5 | Gained mutation: You passively dampen the noise of your | surroundings. [hidden potential] 903 | D:5 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 1129 | D:7 | Reached skill level 9 in Conjurations 1255 | D:7 | Reached XP level 7. HP: 35/36 MP: 13/13 1320 | D:7 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [hidden potential] 1397 | D:9 | Acquired 636 gold pieces 1400 | D:9 | Bought a scorched plate armour for 756 gold pieces 1400 | D:9 | Identified the +1 plate armour of Utuf {rPois rF++ Regen+ | Int+3} (You bought it in a shop on level 9 of the Dungeon) 1400 | D:9 | Bought a faintly glowing chain mail for 256 gold pieces 1400 | D:9 | Identified the +2 chain mail of Snakes and Ladders {rElec | rC- Str+4} (You bought it in a shop on level 9 of the | Dungeon) 1552 | D:5 | Reached skill level 10 in Conjurations 1849 | D:5 | Acquired 511 gold pieces 1850 | D:5 | Acquired 1030 gold pieces 1852 | D:5 | Bought the amulet of the Four Winds {rN+ Will+++ Clar} for | 570 gold pieces 1852 | D:5 | Found the amulet of the Four Winds {rN+ Will+++ Clar} 1852 | D:5 | Bought the ring of the Mage {Wiz Archmagi} for 663 gold | pieces 1852 | D:5 | Found the ring of the Mage {Wiz Archmagi} 1854 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure D:6: layout_layer_cave, minmay_temple_entry_hall D:7: layout_basic, nicolae_wu_jian_immortal_techniques D:8: layout_rooms, lightli_temple_of_fire, minmay_lair_entry_grove, serial_shops, shop D:9: layout_cave_pools, grunt_decor_clamped Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 10 | 10.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 14 | 1 | || 15 Searing Ray | 4 | 11 | 4 || 19 Fulminant Prism | | | 1 || 1 Invok: Call Merchant | | 1 | 1 || 2 Use: Scroll | 5 | | 3 || 8 Potion | 1 | | || 1 Armor: Robe | 1 | | 1 || 2 Chain mail | | | 9 || 9 Dodge: Dodged | 1 | 1 | 2 || 4 Block: Other | | | 2 || 2 Reflection | | | 2 || 2