Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 812 Psyclone the Destroyer (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Oct 31, 2023. Was an Initiate of Gozag. Slain by a wraith (5 damage) ... on level 11 of the Dungeon. The game lasted 00:01:34 (2255 turns). Psyclone the Destroyer (Deep Elf Conjurer) Turns: 2255, Time: 00:01:34 Health: -1/36 AC: 11 Str: 9 XL: 7 Next: 61% Magic: 22/22 EV: 13 Int: 41 God: Gozag Gold: 3019 SH: 5 Dex: 17 Spells: 5/12 levels left rFire + . . SeeInvis . f - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect + (no helmet) rElec + Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . l - +0 pair of gloves Will ..... (no boots) Stlth ++........ i - amulet of reflection HPRegen 0.12/turn g - ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} MPRegen 0.18/turn (no ring) @: slowed, very slow A: clever 1, sense surroundings 1, evolution 1, sturdy frame 1, noise suppression a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 11 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch of the dungeon, and saw 11 of its levels. You collected 6529 gold pieces. You spent 1359 gold pieces at shops. You paid 2151 gold pieces to Gozag. Inventory: Hand Weapons b - a +0 dagger f - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 4 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. l - a +0 pair of gloves (worn) v - a +3 ring mail of fire resistance Jewellery g - the ring of Leaves (left hand) {rPois MP+9 Str+3 Int+6 Dex+4} (You acquired it on level 4 of the Dungeon) [ring of poison resistance] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). i - an amulet of reflection (around neck) Wands c - a wand of mindburst (17) k - a wand of iceblast (5) r - a wand of paralysis (9) Scrolls d - 5 scrolls of identify {@r1} m - a scroll of teleportation {unknown} o - a scroll of holy word {unknown} q - a scroll of blinking {unknown} s - a scroll of immolation {unknown} u - a scroll of amnesia {unknown} Potions h - a potion of ambrosia {unknown} j - 2 potions of curing n - 2 potions of haste p - 2 potions of brilliance {unknown} t - a potion of mutation w - 2 potions of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 10.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 24% 3d13 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 65% N/A 1% 2 Dazzling Flash Conj/Hex 96% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 48% 2d11 4% 4 Sticky Flame Conj/Fire 65% 2d8 4% 4 Dispel Undead Necr 6% 3d8 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Gozag Okawaru Sif Muna The Shining One Shops: D:5 = D:9 [ D:11 ** Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You passively map a small area around you. You have hidden genetic potential. Your movements are slightly less encumbered by armour. (ER -2) You passively dampen the noise of your surroundings. Message History There is an entrance to Zinnojokec's General Store here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You open the door. You can't go down here! A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. There is an open door here. A wraith comes into view. The two-headed ogre shouts in stereo! The two-headed ogre closely misses you. The two-headed ogre barely misses you. You hit the wraith but do no damage. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club. The wraith closely misses you. You take 4 damage, and have 32/36 hp. There are no items here. You're already wearing that object! The wraith hits you. The wraith misses you. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. The wraith barely misses you. You feel yourself speed up. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club. You block the two-headed ogre's attack. x2 The wraith hits you but does no damage. You take 17 damage, and have 15/36 hp. MASSIVE DAMAGE!! The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel yourself slow down. The wraith hits you. You die... Your body crumbles into a pile of gold. ,,+........<... ,###..##..##+# ####+####'###..##, #..............^. #................. #.................. #.O................ #.W................ #.@.............. #................ #....####...##.## ###### ##+## ## ,,, , , ,$ , , , , ,, You could see a two-headed ogre and a wraith. Vanquished Creatures Menkaure (D:5) 2 ice beasts An ogre (D:7) 4 wights (D:9) An electric eel (D:10) A bullfrog zombie (D:5) A hound (D:6) 4 bullfrog skeletons An iguana (D:7) A howler monkey skeleton (D:6) A worm (D:2) 2 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:5) 2 ball pythons 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 387 | D:4 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 387 | D:4 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 438 | D:4 | Acquired the ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} 481 | D:4 | Acquired 1322 gold pieces 524 | D:4 | Reached XP level 3. HP: 19/19 MP: 9/9 579 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 579 | D:4 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 579 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 582 | D:5 | Entered Level 5 of the Dungeon 587 | D:5 | Reached skill level 6 in Conjurations 587 | D:5 | Reached XP level 4. HP: 18/24 MP: 10/10 610 | D:5 | Found a shimmering blue altar of Sif Muna. 629 | D:5 | Learned a level 4 spell: Fulminant Prism 647 | D:5 | Noticed an ice beast 651 | D:5 | Killed an ice beast 652 | D:5 | Reached skill level 7 in Conjurations 652 | D:5 | Reached XP level 5. HP: 27/28 MP: 11/11 656 | D:5 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 723 | D:5 | Found an opulent altar of Gozag. 730 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 850 | D:5 | Found an iron altar of Okawaru. 867 | D:5 | Noticed a centaur 891 | D:5 | Noticed Menkaure 899 | D:5 | Killed Menkaure 900 | D:5 | Reached skill level 8 in Conjurations 900 | D:5 | Reached XP level 6. HP: 30/32 MP: 12/12 903 | D:5 | Gained mutation: You passively dampen the noise of your | surroundings. [hidden potential] 903 | D:5 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 1129 | D:7 | Reached skill level 9 in Conjurations 1255 | D:7 | Reached XP level 7. HP: 35/36 MP: 13/13 1320 | D:7 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [hidden potential] 1463 | D:9 | Acquired 1324 gold pieces 1475 | D:9 | Acquired 1106 gold pieces 1517 | D:9 | Acquired 1365 gold pieces 1558 | D:9 | Reached skill level 10 in Conjurations 1650 | D:10 | Entered Level 10 of the Dungeon 1795 | D:11 | Found Reiheab's General Store. 1798 | D:11 | Bought a scroll of acquirement for 624 gold pieces 1810 | D:11 | Acquired 1017 gold pieces 1945 | D:11 | Bought a +3 ring mail of fire resistance for 390 gold | pieces 1945 | D:11 | Bought a potion of haste for 150 gold pieces 1945 | D:11 | Bought a potion of curing for 45 gold pieces 1945 | D:11 | Bought 2 potions of heal wounds for 150 gold pieces 2238 | D:11 | Noticed a two-headed ogre 2239 | D:11 | Noticed a wraith 2255 | D:11 | Slain by a wraith Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure D:6: layout_layer_cave, minmay_temple_entry_hall D:7: layout_basic, nicolae_wu_jian_immortal_techniques D:8: layout_rooms, lightli_temple_of_fire, minmay_lair_entry_grove, serial_shops, shop D:9: layout_cave_pools, grunt_decor_clamped D:10: minmay_diamond_stairs, layout_basic D:11: layout_gridville, serial_shops, kennysheep_mini_moat Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 10 | 10.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | | | 1 || 1 Cast: Magic Dart | 14 | 1 | || 15 Searing Ray | 4 | 11 | 6 || 21 Invok: Call Merchant | | 1 | 2 || 3 Use: Scroll | 5 | | 4 || 9 Potion | 1 | | || 1 Armor: Robe | 1 | | 2 || 3 Dodge: Dodged | 1 | 1 | 9 || 11 Block: Other | | | 2 || 2