Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 69 Psyclone the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Nov 1, 2023. Killed from afar by a steam dragon (5 damage) ... with a ball of steam ... on level 8 of the Dungeon. The game lasted 00:00:48 (610 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 610, Time: 00:01:08 Health: -4/24 AC: 7 Str: 7 XL: 4 Next: 2% Magic: 16/19 EV: 13 Int: 33 God: Gold: 1385 SH: 0 Dex: 17 Spells: 6/9 levels left rFire + + . SeeInvis . f - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} MPRegen 0.16/turn (no ring) @: no status effects A: clever 1, sense surroundings 1, evolution 1 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 1385 gold pieces. Inventory: Hand Weapons b - a +0 dagger f - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 4 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Jewellery g - the ring of Leaves (left hand) {rPois MP+9 Str+3 Int+6 Dex+4} (You acquired it on level 4 of the Dungeon) [ring of poison resistance] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Scrolls d - 3 scrolls of identify {@r1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 38% N/A 2% 2 Dazzling Flash Conj/Hex 50% N/A 4% 3 Fulminant Prism Conj/Hex 12% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 16% 4 Sticky Flame Conj/Fire 38% 2d6 16% 4 Dispel Undead Necr 4% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Lair (0/6) D:8 Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You passively map a small area around you. You have hidden genetic potential. Message History Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? Uppercase [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? The ball of steam hits you. You resist. * * * LOW HITPOINT WARNING * * * The scorpion is engulfed in a cloud of scalding steam. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hear an angry hiss. You hear an angry buzzing noise. You hear a bellow! You hear an angry buzzing noise. You hear an angry hiss. You start putting on your armour. You continue putting on the +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8}. The wyvern closely misses you. The scorpion stings you but does no damage. The steam dragon bites you. * * * LOW HITPOINT WARNING * * * The steam dragon closely misses you. The wyvern closely misses you. You continue putting on the +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8}. The bush is engulfed in a cloud of scalding steam. The plant is engulfed in a cloud of scalding steam. The wyvern misses you. The scorpion barely misses you. The steam dragon breathes steam at you. The ball of steam hits you. You resist. You die... , ,, * * ** .### , * ####### ...# #.....# ...# , #.....#*...# * #.....# ...# * ###.....# .§§# #, .......##§..# ....#.#...l@...# ........§§Ds...# #...♣...§.§....# , , ...P..P.§§P..<.# , ....P..P.PP....# , .P...SPP.♣.....# , , ...P.P♣.......P# , Y.....PPP......# .P...P.l...♣...# You could see a steam dragon (catching breath), a water moccasin, a wyvern and a scorpion. Vanquished Creatures A scorpion (D:8) A bullfrog skeleton (D:4) A worm (D:2) 2 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) 2 ball pythons 3 rats 15 creatures vanquished. Vanquished Creatures (others) A plant (D:8) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 387 | D:4 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 387 | D:4 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 438 | D:4 | Acquired the ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} 481 | D:4 | Acquired 1322 gold pieces 524 | D:4 | Reached XP level 3. HP: 19/19 MP: 9/9 579 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 579 | D:4 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 579 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 582 | D:5 | Entered Level 5 of the Dungeon 601 | D:5 | You fall into a shaft and drop 3 floors! 601 | D:8 | Noticed a scorpion 601 | D:8 | Noticed a steam dragon 601 | D:8 | Noticed a yak 601 | D:8 | Noticed a wyvern 601 | D:8 | Noticed a yak 601 | D:8 | Found a staircase to the Lair. 602 | D:8 | Noticed a scorpion 603 | D:8 | Noticed a basilisk 607 | D:8 | Killed a scorpion 608 | D:8 | Reached skill level 6 in Conjurations 608 | D:8 | Reached XP level 4. HP: 11/24 MP: 10/10 608 | D:8 | Noticed a water moccasin 609 | D:8 | HP: 1/24 [steam dragon (1)] 610 | D:8 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure D:8: layout_rooms, lightli_temple_of_fire, minmay_lair_entry_grove, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 1 | || 1 Cast: Magic Dart | 14 | || 14 Searing Ray | 5 | || 5 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Armor: Robe | 4 | 1 || 5 Dodge: Dodged | 10 | 5 || 15