Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 76 Psyclone the Conjurer (level 4, 20/24 HPs) Began as a Deep Elf Conjurer on Nov 1, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:32 (622 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 622, Time: 00:00:33 Health: 20/24 AC: 10 Str: 9 XL: 4 Next: 12% Magic: 17/19 EV: 12 Int: 39 God: Gold: 1390 SH: 0 Dex: 15 Spells: 6/9 levels left rFire + . . SeeInvis . f - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . e - +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8} rCorr . Rampage . (no gloves) Will ..... Clarity + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} MPRegen 0.16/turn (no ring) @: marked A: clarity, clumsy 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1390 gold pieces. Inventory: Hand Weapons b - a +0 dagger f - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 4 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) e - the +2 cloak of the Hidden Vale (worn) {rPois rF- Str+2 Int+8} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Jewellery g - the ring of Leaves (left hand) {rPois MP+9 Str+3 Int+6 Dex+4} (You acquired it on level 4 of the Dungeon) [ring of poison resistance] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Wands c - a wand of mindburst (17) Scrolls d - 3 scrolls of identify {@r1} Potions h - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 45% N/A 1% 2 Dazzling Flash Conj/Hex 60% N/A 3% 3 Fulminant Prism Conj/Hex 15% 3d11 11% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 11% 4 Sticky Flame Conj/Fire 45% 2d6 11% 4 Dispel Undead Necr 5% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna The Shining One Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. You are clumsy. (Dex -2) Message History [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? You continue putting on the +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8}. The hound skeleton misses you. You continue putting on the +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8}. The quokka bites you. The hound skeleton bites you but does no damage. The quokka closely misses you. You continue putting on the +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8}. The hound skeleton barely misses you. The quokka barely misses you. You finish putting on the +2 cloak of the Hidden Vale {rPois rF- Str+2 Int+8}. You feel stronger. You feel clever. You take 4 damage, and have 20/24 hp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## .l#...... ......ZZ# #@# #r# #+###Y# +_###.# #+###.# # #.# #.# . +.###.###.##.... #................ #....##########+# You could see an ice beast, an iguana, a bullfrog zombie, a quokka and a hound skeleton. Vanquished Creatures 2 bullfrog skeletons A worm (D:2) 2 endoplasms A hobgoblin (D:4) 3 jackals (D:1) A kobold (D:1) A quokka (D:5) 2 ball pythons 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:2 | Learned a level 2 spell: Searing Ray 211 | D:2 | Reached skill level 5 in Conjurations 273 | D:2 | Identified 3 scrolls of acquirement 286 | D:3 | Found a glowing golden altar of the Shining One. 337 | D:4 | Acquired the +2 cloak of the Hidden Vale {rPois rF- Str+2 | Int+8} 387 | D:4 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 387 | D:4 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 438 | D:4 | Acquired the ring of Leaves {rPois MP+9 Str+3 Int+6 Dex+4} 481 | D:4 | Acquired 1322 gold pieces 524 | D:4 | Reached XP level 3. HP: 19/19 MP: 9/9 580 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 580 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 582 | D:5 | Entered Level 5 of the Dungeon 587 | D:5 | Reached skill level 6 in Conjurations 587 | D:5 | Reached XP level 4. HP: 24/24 MP: 10/10 610 | D:5 | Found a shimmering blue altar of Sif Muna. 615 | D:5 | Noticed an ice beast 622 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 14 | || 14 Searing Ray | 4 | 1 || 5 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 2 | 6 || 8